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Messages - GreenOmnitrix

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31
Mod Releases / .CAT Dumper
« on: March 25, 2015, 02:50:37 AM »
CAT Dumper









Introducing the CAT Dumper!

Place the .exe in the same directory as the .cat you want to dump and you will get a file named CAT_Dump.txt.

It will give you a list of strings that you can use for whatever; but mainly to give you an idea of where/what you can edit/replace using HxD to make some fighting style mixes via Act.img.

Credits to Reath for writing the original script, I ported it to a one file executable.




32
Mod Showroom / Re: Jimmy is Fast
« on: March 24, 2015, 12:26:36 PM »
Dude I really liked your work and videos (and still do)... but your latest ones are just P_Striker_A evades with a different character model, camera angles and filters. Yeah I know you are proud that you found them but there are more creative ideas.

Anyways... nice video  ^-^

Btw I figured out how PedSetAlwaysStrafe and PedSetFightingSystem works.

good job and lol thanks

33
Mod Showroom / Jimmy is Fast
« on: March 24, 2015, 02:50:32 AM »

34
Bully Modding Archives / Re: I done with modding
« on: March 22, 2015, 03:43:17 PM »
I will miss the recycled idea clickbait node bind mods that only works when using the super mod. :(

me too  :'(

35
Mod Showroom / Re: Edgar Evade and Counterattack
« on: March 22, 2015, 03:25:10 PM »
Yea dodges and evades are just not the nodes, you have to trigger them.

Trigger them? Are you talking about all the evades in the game or only p_striker_a and do_edgar evades? Because you can use, let's say p_striker_b and p_grappler_a evades without any special trigger as far as I know.

Well the way I found/use them is via a trigger in LUA.

36
Mod Showroom / Re: Edgar Evade and Counterattack
« on: March 22, 2015, 02:52:32 PM »
This is okay, I think I can do it too.

This isn't simply nodes copy pasterinno like you always do. You have to actually find it. (Loooool)

Yea dodges and evades are just not the nodes, you have to trigger them.

37
Mod Showroom / Re: Edgar Evade and Counterattack
« on: March 22, 2015, 02:53:46 AM »
This is okay, I think I can do it too.
Good joke LOL.
I give you 2 days maximum to make a video.

38
Mod Showroom / Johnny Evade Counter
« on: March 21, 2015, 10:59:42 PM »
Bully SE: Custom Johnny Evade Counter Attack

Not a real in-game move, but a custom one I made via LUA. The Edgar dodge counter inspired me to make this one, but this one doesn't really need any triggers so it can be used without a pipe.

39
Mod Showroom / Re: Edgar Evade and Counterattack
« on: March 21, 2015, 09:36:11 PM »
Someone's been reading the wiki

Yeah that... and I originally found the attack in 2012...

http://www.bully-board.com/index.php?topic=17048.msg273786#msg273786

yea i saw ur video about the evade and i went on a mission to find it and i found it in a day

41
Mod Releases / Eazy-E
« on: March 20, 2015, 07:42:13 PM »


Bully SE: Eazy-E Skin Mod w/ Download Link





1. Replace GN_Bully04.nif and GN_Bully04.nft in World.img.
2. (Optional) Replace STimeCycle.lur in Scripts.img and press the down arrow key to change to the model.


Credits to UnknownSoldier for textures including the Compton hat.



42
Mod Showroom / Re: Eazy-E Preview
« on: March 20, 2015, 07:14:17 PM »
Why is this a preview?


It looks pretty fucking amazing now.

I'm uploading to mod releases

43
Mod Showroom / Re: Eazy-E Preview
« on: March 20, 2015, 12:27:26 AM »
you mean ryder

Who was based off of Eazy-E and I edited the clothing and hat to resemble Eazy-E. Hence, if you weren't blind, (I'm guessing you are with those shades and cane you are holding) you would see that compton logo on his hat.

44
Mod Showroom / Eazy-E Preview
« on: March 19, 2015, 11:32:56 PM »


Coming soon...

45
Mod Showroom / Re: Tupac Shakur [WIP]
« on: March 18, 2015, 10:45:11 AM »
Any updates on this? I'd love to see Tupac fight Russell in the hole. :P

I'm having a bit of problems, the game crashes when I change to the model, I might have to re-rig it.later.

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