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Author Topic: Realistic Hopes and Expectations for Bully2  (Read 65337 times)

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Offline BloodChuckZ

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Re: Realistic Hopes and Expectations for Bully2
« Reply #60 on: May 07, 2010, 12:54:15 AM »
I don't think it is either.....

Saw one get off after he crashed the cycle in the water and swim back to shore...

Damn hard to draw down on one while he is still on the thing, chasing you..

Offline HoBoB12

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Re: Realistic Hopes and Expectations for Bully2
« Reply #61 on: May 25, 2010, 08:49:37 AM »
I hope they upgrade the bike handling and controls. I would like to see gears and individual brakes being used on bikes as well, such as using A to pedal then the left and right triggers to brake (would be awesome for doing stoppies and skids etc) then you could used the left and right bumpers to switch up and down a gear.. Would make the bike sequences a hell of a lot more fun and races more tactical.

I'm sure someones going to say "how would you use your slingshot on a bike if you use the triggers for braking?" i dont know im sure there could be a system, like on Red Dead where you just hold the A button to auto pedal and then you could use the triggers or something?

Also you need to be able to do proper tricks on the skateboards! just a lot more extreme sports things would be good in general like scooters and in-lines, longboards, maybe even surfing? who knows.. But if not all that stuff then at least have the ability to trick on the skateboard :)

Offline BloodChuckZ

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Re: Realistic Hopes and Expectations for Bully2
« Reply #62 on: May 26, 2010, 03:30:56 PM »
Yeah, something more than just Ollies.....

Offline Dodgerman4EVA2

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Re: Realistic Hopes and Expectations for Bully2
« Reply #63 on: August 25, 2010, 09:19:48 PM »
Yeah I'm new here but I am hyped for bully 2! I made I video on you tube about how bully 2 can be more realistic than Bully 1.  Check it out!
20 ways Rockstar can make Bully 2 Better than Bully 1 (Realism)

Offline Junkie Mater

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Re: Realistic Hopes and Expectations for Bully2
« Reply #64 on: August 26, 2010, 03:00:11 AM »
Valve's Source engine works well. but Bully 2 must put Valve's label beside of Rockstar's. So Bully 2 must be a joint venture between Valve and Rockstar, if it uses Source engine.

Offline Mercury

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Re: Realistic Hopes and Expectations for Bully2
« Reply #65 on: September 06, 2010, 03:07:54 PM »
An entirely dynamic environment. You people ever played a game from the Red Faction series ? It has a technology called Geo-Mod that makes everything breakable, including the walls... Why not use this and remove a little part of a wall when you throw a student's head in it ? Or when a M-80 Firecracker explodes nearby ? See, that's an idea...

Chrissy

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Re: Realistic Hopes and Expectations for Bully2
« Reply #66 on: September 06, 2010, 03:18:33 PM »
MERCURY!

Offline Mercury

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Re: Realistic Hopes and Expectations for Bully2
« Reply #67 on: September 06, 2010, 03:27:48 PM »
Chrissy, baby, what's up ? It's been a long time, I know, I missed everybody here...

Offline BloodChuckZ

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Re: Realistic Hopes and Expectations for Bully2
« Reply #68 on: September 07, 2010, 05:27:58 AM »
So just where the HELL you been, my friend ?

Offline Mercury

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Re: Realistic Hopes and Expectations for Bully2
« Reply #69 on: September 14, 2010, 01:57:54 PM »
Back to topic, I found very interesting the way you could pay students as "bodyguards" to walk with you and help you defeating other students, or just accomplishing tasks. I'm currently playing the Godfather 2, and the system is the same : you've got a part of your family along with you, what makes the action really more cool. In GTA IV, once you were friend with Dwayne, in the case you didn't kill him instead of Playboy X, you could call him to send you two armed gangsters able to help you out. Why not apply this to Bully 2 ?

Once you are friend with a clique, they're able to send you one of them. The protagonist could have two boys along with him (or why not a girl too, heh) from the cliques he chosed himself, depending of what he needs... A Prep if he needs to beat someone up, a Nerd to pass through locked doors, etc...

Offline BloodChuckZ

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Re: Realistic Hopes and Expectations for Bully2
« Reply #70 on: September 14, 2010, 06:37:53 PM »
Bust the walls by throwing someone into it, now that one I LIKE.......

Mike_W

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Re: Realistic Hopes and Expectations for Bully2
« Reply #71 on: September 14, 2010, 09:50:36 PM »
 That is a good idea, lets hope Rockstar is reading this stuff!

Offline BloodChuckZ

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Re: Realistic Hopes and Expectations for Bully2
« Reply #72 on: September 15, 2010, 04:21:46 AM »
Or at least somebody....Didn't this used to be the No.# 1 BULLYBOARD ?

Offline remedy

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Re: Realistic Hopes and Expectations for Bully2
« Reply #73 on: September 17, 2010, 04:18:27 AM »
I just want Bully 2 is good as the first Bully.

Offline BloodChuckZ

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Re: Realistic Hopes and Expectations for Bully2
« Reply #74 on: September 18, 2010, 02:25:33 AM »
We all want that, sure....But even better & no watered-down shit, or shorter gameplay.