News: Welcome back to Bullworth! If you haven't already, you will need to reset your password..


Show Posts

Messages | * Topics | Attachments

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - |CallMeBob|

Pages: [1]
1
Requests Archive / Non-Steam Bully.EXE
« on: December 25, 2011, 09:54:13 PM »
Hey guys i need a non-steam Bully.EXE file for texmod. just the exe and no other files. thanks

2
Mod Showroom Archives / [Mod]Left Behind MOD
« on: December 25, 2011, 08:32:01 PM »
I am making a mod that is sorrta like the movie left behind. You are the only person left in the world. at night angry people come out and try to kill you. I will post more latter since i have not started on it. but it wont be long.


also when i release the mod i will make this topic look good

3
Suggestions & Feedback / Another board request
« on: December 22, 2011, 12:04:31 AM »
Hey I think bully-board needs a coding discussion area where people can make tutorials and ask questions. and and a sub-forum for people to release there programs.

4
Bully Modding Archives / NTAuthority
« on: December 19, 2011, 05:47:05 PM »
I have been looking around for NT authority who made the script hook for bully and he has been very active on the gtafourms.com.


he is also talking about the script hook there aswell.


he maybe still working on it. on the gtafourms he has over 1000 post...

5
Modding Questions/Help Archives / Script hook?
« on: December 16, 2011, 10:48:52 PM »
If you where to make a script kook for bully, would it be like a script hook for GTASA but with the coding tweaked?

6
Modding Questions/Help Archives / File in config/dat
« on: December 12, 2011, 10:19:23 PM »
its named kewl.dat. it cant be opened in the Bully file editor because it contains binary code. im wondering what this file is.


7
Modding Questions/Help Archives / A new filetype
« on: December 10, 2011, 08:52:56 PM »
I was looking at Bully in OllyDbg and saw .gsa files. its named with interiors e.g ifunhouse.gsa.
I wonder what these are.

8
Auditory Experiences / Funny pete quote
« on: November 18, 2011, 11:42:30 PM »
I was doing a mission with Pete and he said "I'm going to be a virgin until I die" XD

9
Bully Modding Archives / I'm sure I figured it out.(LuaTool)
« on: November 02, 2011, 10:28:26 PM »
You know NTathority? His lur mods? I may have found the tool he used.

http://forum.xda-developers.com/showthread.php?t=568281
 
This is in an XNA mobile phone development thread. NTAuthority said he used the LUATOOL intinded for mobile phones. where? in the LUA school blowout mod

this may not be it. But I'm sure it is.

Btw I'm on my iPod.
 
+rep?

10
Bully Modding Archives / {%}WIP{%} Survival mod {%}WIP{%}
« on: October 31, 2011, 10:32:23 PM »
Hello everyone. I am working on a mod. It will be sort of like a unlimited brawl showdown. The general idea is that a single ped spawns which is aggresive all the time. i am thinking of using the pirate as it is always hostile. Of course i would have to mod him abit to where he spawns. Or i can just add the aggresive trait to a certan ped. there is a ton of things left to work on. I only have one thing done. That thing is where when you leave the dorm, you spawn at a different area than the school. but the location is subject to change. If you got any suggestions just tell me here or PM me.
 
BTW this is also going to be a little beta test with Mad's file editor beta.
I just wanted to mention that cause i think he is awsome and his tool is a gift from God.
 
(Insert kiss-up joke here)
 
 
 
 

11
Modding Questions/Help Archives / Lur mod tutorial?
« on: October 31, 2011, 04:44:28 PM »
This goes out to the modders who have made a script mod for Bully. I know Lua coding due to the fact that I am a Garry's Mod player. I just need to know how to make it loadable by bully. If someone would make a tutorial on this topic, it would be greatly appreciated.

12
Bully Modding Archives / Possible Break-through in Bully file modding?
« on: October 30, 2011, 07:28:18 PM »
i was looking through some .lur files and a line of code caught my eye. It said ImportScript..............\Library\LibTable.lua (dots are jibberish.) Is this a possible location for the lua files? This may not be alot of help but its worth checking into.

13
Hello!.Im new to the fourms and I have one question. Is it possible to get the X,Y of Jimmy? I need them so i can add objects to a certan area. Thanks!

Pages: [1]