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Topics - Mick3Mouse

Pages: 1 2 [3] 4 5 6
31
Suggestions & Feedback / News update
« on: December 23, 2013, 06:31:02 AM »
I think we should update the news more. its the same news evry day.

I dont know what news is going to be there, but it just feels repetive(spell)

32
Video Stories / GTA 5 Youtube poop
« on: December 11, 2013, 03:25:10 AM »

33
Bully 1 Discussion / Why is Bully and GTA SA....
« on: December 09, 2013, 08:34:24 PM »
Why is Bully and GTA San Andreas the only R* games which has Police motorbikes???


GTA 5 have it also but the police dont use it really.  Thats little weird

34
Video Stories / BullyZ Episode 2
« on: November 29, 2013, 08:11:11 PM »

35
Bully Modding Archives / My own version of repeat :D
« on: November 29, 2013, 09:50:54 AM »
Smoke = function()
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
PedSetActionNode(Bully01, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully02, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
PedSetActionNode(Bully03, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully04, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully05, "/Global/2_S05/Anims/Drink", "Act/Conv/2_S05.act")
PedSetActionNode(Bully06, "/Global/5_02/animations/StandingSmoke", "Act/conv/5_02.act")
Wait(10000)
end




Yeah...

36
Video Stories / BullyZ Episode 1
« on: November 27, 2013, 07:25:24 AM »

37
I have tryed to set somones fighting style trugh lua and it dont work.
I have tryed many stuff but dont work:

PedSetActionTree(30, "/Global...........
Tryed to set the fighting style to that peds id
Nothing happends

PedSetActionTree(N_Casey, "/Global..........
Bugs the whole game, makes jimmy to a ped (Not able to open doors)

local Casey = N_Casey
PedSetActionTree(Casey, "/Global..............
Same thing as above


You know how to do this without to crash the game.
Please tell me

Thanks :)


38
Bully 1 Discussion / Music Video :)
« on: November 20, 2013, 09:07:07 AM »
https://www.youtube.com/watch?v=rslQVcqga1w

Why does it only display link?

39
Mod Releases Archive / Algie Hunters
« on: November 18, 2013, 02:30:18 AM »
Algie Hunters


Algie is very dangerous for the world, you have to end him.
You and your soldiers is going to sneak in or go in by force. The world is dangerous, with him alive. This is like a custom mission



Pictures:







Videos:

Bully - Algie Hunters(Movie)
Yes, i know that video is bad edited...



DOWNLOAD:

40
Bully 1 Discussion / Prefect Mod gameplay :D
« on: November 13, 2013, 02:19:51 PM »
Little gameplay on prefect mod. 

and i have a new youtube channel.  is the one this video is uploaded on.
i lost my password on the other "new" channel
But this channel will be my main now.  :)

Bully - Prefect Mod Gameplay

41
Bully Modding Archives / How many know how to make and button
« on: November 11, 2013, 02:58:48 AM »
I'm planning to make a tutorial on how to make a function and how to bind a button.  So i first want to know how many dosnt know how to.  Becuse i have been there also, So i wanted to help :)

I will do a video tutorial, if there is much people that dosnt know.

42
Mod Releases Archive / Prefect Mod V2
« on: November 08, 2013, 10:55:58 AM »
Prefect Mod

By Mick3Mouse

Updates in V2:

* Crash when starting the mod

* Taunt play more then 1 time

This mod is exatcly like Police mod, But you play as prefect.  You can switch to All prefects, Dr crabblesnitch. And a cop.  i dont know why i included a cop.

This mod is a remake of Police mod by DaBOSS. So check that mod out.
With full permission to make this mod.

Police mod: http://www.bully-board.com/index.php?topic=19093.0

Harass button is kinda bugged. it may play it for 2 times.
Controls: 

Menu:
LEFT to browse menu
Press zoom in to play as selected charater

Dispatch:
Lock on a ped and press x (Look back button)

Harass:
Just harass like you do with Jimmy.


Credits:

Modmaker: Mick3Mouse
Orginal Police mod maker: DaBOSS
Action nodes: Lemon



DOWNLOAD:

http://www.bullymods.net/wds_loginsystem/admin/uploader//index.php?cmd=view&download=196634223e6ab8be1baaf6a963215fb3b0

43
Bully Modding Archives / Bully in RAGE?
« on: November 07, 2013, 03:20:14 AM »
If its possible to make Gta san andreas world in RAGE engine. It must be possible to do Bully in RAGE engine?


http://www.gtaivsa.com/

44
Mod Releases Archive / Boss Selector V1
« on: November 04, 2013, 01:09:16 PM »
                         Boss Selector Mod
   this is not playerselector


This mod lets you Play as all clique leaders. And it sets the Respect like you were the leader.


Controls:

* Left to browse menu

* Zoom in button to Switch to selected Boss.

* Fire button to Harass





Credits:

ModMaker: Mick3Mouse

Help from: c00ld0c26




                                Download:   :P

               http://www.mediafire.com/download/4t7rh92m53ec0v2/Boss_Selector_Mod.rar




 

45
Mod Releases Archive / Control Mod
« on: October 29, 2013, 02:16:58 PM »
Control Mod :)

This is a simply mod i made. that lets you control  any ped you see.
simply by lockin on a ped and press X.



Controls:

Control a Ped:  Lock on any ped and Press X (Look back button)
Control Jimmy: Simply just press Down Key.


Credits:

ModMaker: Mick3Mouse(me) lol

Lock on function founded by Red Blaster




DOWNLOAD:
http://www.mediafire.com/download/t9mxlr9piuroo1v/Control+Mod.rar




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