Bully-Board
Bully Modding Section => Mod Releases => Topic started by: Unknownsoldier on July 02, 2015, 12:02:14 PM
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All the cutscenes in this mod are working and tested. There are some beta ones left in there.
Here is the source:
---------------------------------
-- Cutscene Viewer Menu BETA --
---------------------------------
------------------------------------------------------------
-- Created by: unkn0wnsoldier1138 aka rockstarfanatic --
------------------------------------------------------------
----------------------------------------------------
-- Based on work by: DaBOSS54320, DeadPoolXYZ --
----------------------------------------------------
local cuts = {
"1-01", -- BETA/UNUSED
--"1-02",
"1-02B",
--"1-02C",
--"1-02D",
--"1-02E",
"1-03",
"1-04",
"1-05",
"1-06",
"1-06B",
"1-07",
"1-08",
--"1-08B",
"1-09",
--"1-09B",
--"1-1",
"1-10",
--"1-1-02",
"1-1-1",
"1-11",
"1-1-2",
"1-B",
"1-BB",
"1-BC",
"1-G1",
"1-S01",
"2-0",
"2-01",
"2-02",
"2-03",
--"2-03B",
-- testing delayed
"2-04",
--"2-04B",
"2-05",
"2-06",
"2-07",
"2-08",
"2-09",
--"2-09A",
"2-09B",
"2-B",
"2-BB",
"2-G2",
"2-S02",
"2-S04",
"2-S05",
"2-S05",
--"2-S0B",
--"2-S0C",
"2-S06",
"2-S07",
"3-0",
"3-01",
"3-01AA",
"3-01AB",
"3-01BA",
--"3-01BB",
"3-01CA",
"3-01CB",
"3-01DA",
"3-01DB",
"3-01DC",
"3-02",
"3-03",
"3-04",
"3-04B",
"3-05",
"3-06",
"3-B",
"3-BB",
"3-BC", -- BETA/UNUSED
"3-BD",
"3-G3",
--"3-R05",
"3-R05A",
"3-R05B",
"3-R07",
"3-S03",
"3-S08",
"3-S10",
"3-S11",
"3-S11C",
"4-0",
"4-01",
"4-02",
"4-03",
"4-04",
"4-05",
"4-06",
"4-B1",
"4-B1B", -- BETA/UNUSED
"4-B1C", -- BETA/UNUSED
--"4-B1C2",
"4-B1D",
"4-B2",
"4-B2B",
"4-G4",
--"4-S11",
"4-S12",
"4-S12B",
"5-0",
"5-01",
"5-02",
"5-02B",
"5-03",
"5-04",
"5-05",
"5-05B",
"5-06",
"5-07",
"5-09",
"5-09B",
"5-B", -- BETA/UNUSED
"5-BC",
"5-G5",
"6-0",
"6-02",
"6-02B", -- BETA/UNUSED
"6-B",
--"6-B2",
"6-BB",
"6-BC",
}
local i = 1
function MissionSetup()
AreaTransitionXYZ(0, 270, -110, 7)
PlayerSetHealth(1000)
TextPrintString("Cutscene View Menu BETA\nBy: Unkn0wnsoldier1138", 3, 1)
gMissionRunning = true
end
function F_MissionSetup()
--ClockSetTickRate(0.0010000000521541)
PedSetActionTree(gPlayer, "/Global/Player", "Act/Player.act")
PedSetAITree(gPlayer, "/Global/PlayerAI", "Act/PlayerAI.act")
ClockSet(9, 30)
end
function MissionCleanup()
gMissionRunning = false
WeatherRelease()
collectgarbage()
end
function main()
F_MissionSetup()
F_LoadAllAnimations()
PlayerSetControl(1)
--CreateThread("F_CutsceneMenuNavigator")
while gMissionRunning do
F_CutsceneMenuNavigator()
Wait(0)
end
end
function F_CutsceneMenuNavigator()
if IsButtonBeingPressed(0, 0) then
i = i - 1
if i < 1 then
i = table.getn(cuts)
end
elseif IsButtonBeingPressed(1, 0) then
i = i + 1
if i > table.getn(cuts) then
i = 1
end
elseif IsButtonBeingPressed(3, 0) then
PlayCutsceneWithLoad(cuts[i])
elseif PedIsPlaying(gPlayer, "/Global/Player", true) then
TextPrintString("<" .. cuts[i] .. ">\n___\n(" .. i .. "/" .. table.getn(cuts) .. ")", 1, 2)
else
TextPrintString('', 1, 2)
end
end
function F_LoadAllAnimations()
LoadAnimationGroup("1_02BYourSchool")
LoadAnimationGroup("1_02_MeetWithGary")
LoadAnimationGroup("1_03The Setup")
LoadAnimationGroup("1_04TheSlingshot")
LoadAnimationGroup("1_06ALittleHelp")
LoadAnimationGroup("1_07_SaveBucky")
LoadAnimationGroup("1_07_Sk8Board")
LoadAnimationGroup("1_08ThatBitch")
LoadAnimationGroup("1_08_MandPuke")
LoadAnimationGroup("1_09_Candidate")
LoadAnimationGroup("1_10Betrayal")
LoadAnimationGroup("1_11B_HeBigPrank")
LoadAnimationGroup("1_G1_TheDiary")
LoadAnimationGroup("1_S01HatVsGall")
LoadAnimationGroup("2_01LastMinuteShop")
LoadAnimationGroup("2_02ComicKlepto")
LoadAnimationGroup("2_05TadsHouse")
LoadAnimationGroup("2_06MovieTickets")
LoadAnimationGroup("2_07BeachRumble")
LoadAnimationGroup("2_08WeedKiller")
LoadAnimationGroup("2_4RichAreaRace")
LoadAnimationGroup("2_G2CarnivalDate")
LoadAnimationGroup("2_G2_GiftExchange")
LoadAnimationGroup("2_R03PaperRoute")
LoadAnimationGroup("2_S02CharSheets")
LoadAnimationGroup("2_S04CharSheets")
LoadAnimationGroup("2_S05_CooksCrush")
LoadAnimationGroup("2_S06PantyRaid")
LoadAnimationGroup("3_01JealousJohnny")
LoadAnimationGroup("3_04WrongPtTown")
LoadAnimationGroup("3_05TheTenements")
LoadAnimationGroup("3_BFightJohnnyV")
LoadAnimationGroup("3_G3")
LoadAnimationGroup("3_R05ChemicalDeliv")
LoadAnimationGroup("3_R08RaceLeague")
LoadAnimationGroup("3_S03CheatinTime")
LoadAnimationGroup("4_01Paparazzi")
LoadAnimationGroup("4_04_FunhouseFun")
LoadAnimationGroup("4_06BigGame")
LoadAnimationGroup("4_B2_JockBossBattle")
LoadAnimationGroup("5_01Grp")
LoadAnimationGroup("5_01Rats")
LoadAnimationGroup("5_02PrVandalized")
LoadAnimationGroup("5_05Zoe")
LoadAnimationGroup("5_09MakingAMark")
LoadAnimationGroup("6B_PARA")
LoadAnimationGroup("AGymLght")
LoadAnimationGroup("Ambient")
LoadAnimationGroup("Ambient2")
LoadAnimationGroup("Ambient3")
LoadAnimationGroup("ANIBBALL")
LoadAnimationGroup("AniBroom")
LoadAnimationGroup("AniDice")
LoadAnimationGroup("AniFooty")
LoadAnimationGroup("AniGlobe")
LoadAnimationGroup("AnimSave")
LoadAnimationGroup("AniPillo")
LoadAnimationGroup("ARC3D")
LoadAnimationGroup("Area_Asylum")
LoadAnimationGroup("Area_Funhouse")
LoadAnimationGroup("Area_GirlsDorm")
LoadAnimationGroup("Area_Infirmary")
LoadAnimationGroup("Area_School")
LoadAnimationGroup("Area_Tenements")
LoadAnimationGroup("Armor")
LoadAnimationGroup("AsyBars")
LoadAnimationGroup("AsyDoorB")
LoadAnimationGroup("AsyDoors")
LoadAnimationGroup("AsyGate")
LoadAnimationGroup("AsyLever")
LoadAnimationGroup("AsySwtch")
LoadAnimationGroup("AtcPlank")
LoadAnimationGroup("Authority")
LoadAnimationGroup("BANANA")
LoadAnimationGroup("barelLad")
LoadAnimationGroup("BarrGate")
LoadAnimationGroup("BATON")
LoadAnimationGroup("BBALL_21")
LoadAnimationGroup("bbgun")
LoadAnimationGroup("BCatcher")
LoadAnimationGroup("BdrDoorL")
LoadAnimationGroup("BeardLady")
LoadAnimationGroup("Bike")
LoadAnimationGroup("BikeGar")
LoadAnimationGroup("BoldRoll")
LoadAnimationGroup("BoltCutt")
LoadAnimationGroup("Boxing")
LoadAnimationGroup("BoxRopes")
LoadAnimationGroup("BRDoor")
LoadAnimationGroup("BrkSwtch")
LoadAnimationGroup("BROCKETL")
LoadAnimationGroup("BRSwitch")
LoadAnimationGroup("BusDoors")
LoadAnimationGroup("Butcher")
LoadAnimationGroup("BXPBag")
LoadAnimationGroup("B_Striker")
LoadAnimationGroup("CarnCurt")
LoadAnimationGroup("CARNI01")
LoadAnimationGroup("carnies")
LoadAnimationGroup("Car_Ham")
LoadAnimationGroup("Cavalier")
LoadAnimationGroup("Cheer_Cool1")
LoadAnimationGroup("Cheer_Cool2")
LoadAnimationGroup("Cheer_Cool3")
LoadAnimationGroup("Cheer_Gen1")
LoadAnimationGroup("Cheer_Gen2")
LoadAnimationGroup("Cheer_Gen3")
LoadAnimationGroup("Cheer_Girl1")
LoadAnimationGroup("Cheer_Girl2")
LoadAnimationGroup("Cheer_Girl3")
LoadAnimationGroup("Cheer_Girl4")
LoadAnimationGroup("Cheer_Nerd1")
LoadAnimationGroup("Cheer_Nerd2")
LoadAnimationGroup("Cheer_Nerd3")
LoadAnimationGroup("Cheer_Posh1")
LoadAnimationGroup("Cheer_Posh2")
LoadAnimationGroup("Cheer_Posh3")
LoadAnimationGroup("Chem_Set")
LoadAnimationGroup("ChLead_Idle")
LoadAnimationGroup("CLadderA")
LoadAnimationGroup("CnGate")
LoadAnimationGroup("Coaster")
LoadAnimationGroup("COPBIKE")
LoadAnimationGroup("Cop_Frisk")
LoadAnimationGroup("CV_Female")
LoadAnimationGroup("CV_Male")
LoadAnimationGroup("C_Wrestling")
LoadAnimationGroup("DartBrd")
LoadAnimationGroup("DartCab")
LoadAnimationGroup("DodgeBall")
LoadAnimationGroup("DodgeBall2")
LoadAnimationGroup("DoorStr1")
LoadAnimationGroup("DO_Edgar")
LoadAnimationGroup("DO_Grap")
LoadAnimationGroup("DO_StrikeCombo")
LoadAnimationGroup("DO_Striker")
LoadAnimationGroup("DRBrace")
LoadAnimationGroup("Drumming")
LoadAnimationGroup("DuffBag")
LoadAnimationGroup("DunkBttn")
LoadAnimationGroup("DunkSeat")
LoadAnimationGroup("Earnest")
LoadAnimationGroup("EnglishClass")
LoadAnimationGroup("ErrandCrab")
LoadAnimationGroup("Errand_BUS")
LoadAnimationGroup("Errand_IND")
LoadAnimationGroup("Errand_RIC")
LoadAnimationGroup("Errand_SCH")
LoadAnimationGroup("ESCDoorL")
LoadAnimationGroup("ESCDoorR")
LoadAnimationGroup("ExtWind")
LoadAnimationGroup("FDoor")
LoadAnimationGroup("FDoorB")
LoadAnimationGroup("FDoorC")
LoadAnimationGroup("Ferris")
LoadAnimationGroup("FGhost")
LoadAnimationGroup("FGoblin")
LoadAnimationGroup("FlagA")
LoadAnimationGroup("FLbBook")
LoadAnimationGroup("FlbLader")
LoadAnimationGroup("FLbPaint")
LoadAnimationGroup("FLbTable")
LoadAnimationGroup("FMCntrl")
LoadAnimationGroup("FMDoor")
LoadAnimationGroup("FMTrapDr")
LoadAnimationGroup("FMTrapSw")
LoadAnimationGroup("FortTell")
LoadAnimationGroup("funCart")
LoadAnimationGroup("funCurtn")
LoadAnimationGroup("funMiner")
LoadAnimationGroup("funRocks")
LoadAnimationGroup("FunTeeth")
LoadAnimationGroup("FXTestG")
LoadAnimationGroup("F_Adult")
LoadAnimationGroup("F_BULLY")
LoadAnimationGroup("F_Crazy")
LoadAnimationGroup("F_Douts")
LoadAnimationGroup("F_Girls")
LoadAnimationGroup("F_Greas")
LoadAnimationGroup("F_Jocks")
LoadAnimationGroup("F_Nerds")
LoadAnimationGroup("F_OldPeds")
LoadAnimationGroup("F_Pref")
LoadAnimationGroup("F_Preps")
LoadAnimationGroup("GarbCanA")
LoadAnimationGroup("GatCool")
LoadAnimationGroup("GEN_SOCIAL")
LoadAnimationGroup("Gfight")
LoadAnimationGroup("GhostDrs")
LoadAnimationGroup("Gift")
LoadAnimationGroup("Go_Cart")
LoadAnimationGroup("Grap")
LoadAnimationGroup("GymHoop")
LoadAnimationGroup("GymWLad")
LoadAnimationGroup("G_Grappler")
LoadAnimationGroup("G_Johnny")
LoadAnimationGroup("G_Striker")
LoadAnimationGroup("Halloween")
LoadAnimationGroup("HallWind")
LoadAnimationGroup("Hang_Jock")
LoadAnimationGroup("Hang_Moshing")
LoadAnimationGroup("Hang_Talking")
LoadAnimationGroup("Hang_Workout")
LoadAnimationGroup("Hobos")
LoadAnimationGroup("Hobo_Cheer")
LoadAnimationGroup("HSdinger")
LoadAnimationGroup("HUMIL_4-10_B")
LoadAnimationGroup("HUMIL_4-10_C")
LoadAnimationGroup("HUMIL_5-8F_A")
LoadAnimationGroup("HUMIL_5-8F_B")
LoadAnimationGroup("HUMIL_5-8V4-10")
LoadAnimationGroup("HUMIL_5-8V6-1")
LoadAnimationGroup("HUMIL_5-8VPLY")
LoadAnimationGroup("HUMIL_5-8_A")
LoadAnimationGroup("HUMIL_5-8_B")
LoadAnimationGroup("HUMIL_5-8_C")
LoadAnimationGroup("HUMIL_6-1V4-10")
LoadAnimationGroup("HUMIL_6-1V6-1")
LoadAnimationGroup("HUMIL_6-1VPLY")
LoadAnimationGroup("HUMIL_6-1_A")
LoadAnimationGroup("HUMIL_6-1_B")
LoadAnimationGroup("HUMIL_6-1_C")
LoadAnimationGroup("HUMIL_6-5V4-10")
LoadAnimationGroup("HUMIL_6-5V6-1")
LoadAnimationGroup("HUMIL_6-5VPLY")
LoadAnimationGroup("HUMIL_6-5_A")
LoadAnimationGroup("HUMIL_6-5_B")
LoadAnimationGroup("HUMIL_6-5_C")
LoadAnimationGroup("IDLE_AUTH_A")
LoadAnimationGroup("IDLE_AUTH_B")
LoadAnimationGroup("IDLE_AUTH_C")
LoadAnimationGroup("IDLE_AUTH_D")
LoadAnimationGroup("IDLE_BULLY_A")
LoadAnimationGroup("IDLE_BULLY_B")
LoadAnimationGroup("IDLE_BULLY_C")
LoadAnimationGroup("IDLE_BULLY_D")
LoadAnimationGroup("IDLE_CIVF_A")
LoadAnimationGroup("IDLE_CIVF_B")
LoadAnimationGroup("IDLE_CIVF_C")
LoadAnimationGroup("IDLE_CIVM_A")
LoadAnimationGroup("IDLE_CIVM_B")
LoadAnimationGroup("IDLE_CIVM_C")
LoadAnimationGroup("IDLE_DOUT_A")
LoadAnimationGroup("IDLE_DOUT_B")
LoadAnimationGroup("IDLE_DOUT_C")
LoadAnimationGroup("IDLE_DOUT_D")
LoadAnimationGroup("IDLE_FATG_A")
LoadAnimationGroup("IDLE_FATG_B")
LoadAnimationGroup("IDLE_FATG_C")
LoadAnimationGroup("IDLE_FAT_A")
LoadAnimationGroup("IDLE_FAT_B")
LoadAnimationGroup("IDLE_FAT_C")
LoadAnimationGroup("IDLE_GREAS_A")
LoadAnimationGroup("IDLE_GREAS_B")
LoadAnimationGroup("IDLE_GREAS_C")
LoadAnimationGroup("IDLE_GREAS_D")
LoadAnimationGroup("IDLE_GSF_A")
LoadAnimationGroup("IDLE_GSF_B")
LoadAnimationGroup("IDLE_GSF_C")
LoadAnimationGroup("IDLE_GSM_A")
LoadAnimationGroup("IDLE_GSM_B")
LoadAnimationGroup("IDLE_GSM_C")
LoadAnimationGroup("IDLE_JOCK_A")
LoadAnimationGroup("IDLE_JOCK_B")
LoadAnimationGroup("IDLE_JOCK_C")
LoadAnimationGroup("IDLE_JOCK_D")
LoadAnimationGroup("IDLE_NERD_A")
LoadAnimationGroup("IDLE_NERD_B")
LoadAnimationGroup("IDLE_NERD_C")
LoadAnimationGroup("IDLE_NERD_D")
LoadAnimationGroup("IDLE_NGIRL")
LoadAnimationGroup("IDLE_PREP_A")
LoadAnimationGroup("IDLE_PREP_B")
LoadAnimationGroup("IDLE_PREP_C")
LoadAnimationGroup("IDLE_PREP_D")
LoadAnimationGroup("IDLE_SEXY_A")
LoadAnimationGroup("IDLE_SEXY_B")
LoadAnimationGroup("IDLE_SEXY_C")
LoadAnimationGroup("INDgateC")
LoadAnimationGroup("JPhoto")
LoadAnimationGroup("JunkCarA")
LoadAnimationGroup("JV_Asylum")
LoadAnimationGroup("J_Damon")
LoadAnimationGroup("J_Grappler")
LoadAnimationGroup("J_Melee")
LoadAnimationGroup("J_Ranged")
LoadAnimationGroup("J_Striker")
LoadAnimationGroup("KISS1")
LoadAnimationGroup("KISS2")
LoadAnimationGroup("KISS3")
LoadAnimationGroup("KISS4")
LoadAnimationGroup("KissAdult")
LoadAnimationGroup("KISSB")
LoadAnimationGroup("KISSF")
LoadAnimationGroup("LckrGymA")
LoadAnimationGroup("LE_Officer")
LoadAnimationGroup("LE_Orderly")
LoadAnimationGroup("Mermaid")
LoadAnimationGroup("MG_Craps")
LoadAnimationGroup("MINIBIKE")
LoadAnimationGroup("MINICHEM")
LoadAnimationGroup("MINIDARTS")
LoadAnimationGroup("MINIDunk")
LoadAnimationGroup("MINIGraf")
LoadAnimationGroup("MINIHACKY")
LoadAnimationGroup("MINI_Arm")
LoadAnimationGroup("MINI_BallToss")
LoadAnimationGroup("MINI_Lock")
LoadAnimationGroup("MINI_React")
LoadAnimationGroup("Miracle")
LoadAnimationGroup("MOWER")
LoadAnimationGroup("MPostA")
LoadAnimationGroup("N2B Dishonerable")
LoadAnimationGroup("Nemesis")
LoadAnimationGroup("nerdBar1")
LoadAnimationGroup("NIS_0_00A")
LoadAnimationGroup("NIS_1_02")
LoadAnimationGroup("NIS_1_02B")
LoadAnimationGroup("NIS_1_03")
LoadAnimationGroup("NIS_1_04")
LoadAnimationGroup("NIS_1_05")
LoadAnimationGroup("NIS_1_07")
LoadAnimationGroup("NIS_1_08_1")
LoadAnimationGroup("NIS_1_09")
LoadAnimationGroup("NIS_1_11")
LoadAnimationGroup("NIS_2_01")
LoadAnimationGroup("NIS_2_03")
LoadAnimationGroup("NIS_2_04")
LoadAnimationGroup("NIS_2_06_1")
LoadAnimationGroup("NIS_2_B")
LoadAnimationGroup("NIS_2_S04")
LoadAnimationGroup("NIS_3_01")
LoadAnimationGroup("NIS_3_02")
LoadAnimationGroup("NIS_3_04")
LoadAnimationGroup("NIS_3_05")
LoadAnimationGroup("NIS_3_06")
LoadAnimationGroup("NIS_3_08")
LoadAnimationGroup("NIS_3_11")
LoadAnimationGroup("NIS_3_B")
LoadAnimationGroup("NIS_3_G3")
LoadAnimationGroup("NIS_3_R09_D")
LoadAnimationGroup("NIS_3_R09_G")
LoadAnimationGroup("NIS_3_R09_J")
LoadAnimationGroup("NIS_3_R09_N")
LoadAnimationGroup("NIS_3_R09_P")
LoadAnimationGroup("NIS_3_S03")
LoadAnimationGroup("NIS_3_S03_B")
LoadAnimationGroup("NIS_3_S11")
LoadAnimationGroup("NIS_4_01")
LoadAnimationGroup("NIS_4_05")
LoadAnimationGroup("NIS_4_06")
LoadAnimationGroup("NIS_4_B2")
LoadAnimationGroup("NIS_5_01")
LoadAnimationGroup("NIS_5_02")
LoadAnimationGroup("NIS_5_03")
LoadAnimationGroup("NIS_5_04")
LoadAnimationGroup("NIS_5_05")
LoadAnimationGroup("NIS_5_07")
LoadAnimationGroup("NIS_5_G5")
LoadAnimationGroup("NIS_6_02")
LoadAnimationGroup("NIS_6_03")
LoadAnimationGroup("NLock01A")
LoadAnimationGroup("NPC_Adult")
LoadAnimationGroup("NPC_AggroTaunt")
LoadAnimationGroup("NPC_Chat_1")
LoadAnimationGroup("NPC_Chat_2")
LoadAnimationGroup("NPC_Chat_F")
LoadAnimationGroup("NPC_Cheering")
LoadAnimationGroup("NPC_Love")
LoadAnimationGroup("NPC_Mascot")
LoadAnimationGroup("NPC_NeedsResolving")
LoadAnimationGroup("NPC_Principal")
LoadAnimationGroup("NPC_Shopping")
LoadAnimationGroup("NPC_Spectator")
LoadAnimationGroup("N_Ranged")
LoadAnimationGroup("N_Striker")
LoadAnimationGroup("N_Striker_A")
LoadAnimationGroup("N_Striker_B")
LoadAnimationGroup("ObsDoor")
LoadAnimationGroup("OBSMotor")
LoadAnimationGroup("ObsPtf_1")
LoadAnimationGroup("ObsPtf_2")
LoadAnimationGroup("Pageant")
LoadAnimationGroup("PedCoaster")
LoadAnimationGroup("Player_Tired")
LoadAnimationGroup("Player_VTired")
LoadAnimationGroup("POI_Booktease")
LoadAnimationGroup("POI_Cafeteria")
LoadAnimationGroup("POI_ChLead")
LoadAnimationGroup("POI_Gen")
LoadAnimationGroup("POI_Smoking")
LoadAnimationGroup("POI_Telloff")
LoadAnimationGroup("POI_WarmHands")
LoadAnimationGroup("POI_Worker")
LoadAnimationGroup("PortaPoo")
LoadAnimationGroup("PrepDoor")
LoadAnimationGroup("PunchBag")
LoadAnimationGroup("pxHoop")
LoadAnimationGroup("pxLad10M")
LoadAnimationGroup("Px_Arcade")
LoadAnimationGroup("Px_Bed")
LoadAnimationGroup("Px_Fountain")
LoadAnimationGroup("Px_Garb")
LoadAnimationGroup("Px_Gen")
LoadAnimationGroup("Px_Ladr")
LoadAnimationGroup("Px_Rail")
LoadAnimationGroup("Px_RedButton")
LoadAnimationGroup("Px_Sink")
LoadAnimationGroup("Px_Tlet")
LoadAnimationGroup("Px_Tree")
LoadAnimationGroup("P_Grappler")
LoadAnimationGroup("P_Striker")
LoadAnimationGroup("QPed")
LoadAnimationGroup("RAT_PED")
LoadAnimationGroup("Reeper")
LoadAnimationGroup("RMailbox")
LoadAnimationGroup("Russell")
LoadAnimationGroup("Russell_PBomb")
LoadAnimationGroup("Santa_Lap")
LoadAnimationGroup("SAUTH_A")
LoadAnimationGroup("SAUTH_F")
LoadAnimationGroup("SAUTH_U")
LoadAnimationGroup("SAUTH_X")
LoadAnimationGroup("SBarels1")
LoadAnimationGroup("SBULL_A")
LoadAnimationGroup("SBULL_F")
LoadAnimationGroup("SBULL_S")
LoadAnimationGroup("SBULL_U")
LoadAnimationGroup("SBULL_X")
LoadAnimationGroup("Scaffold")
LoadAnimationGroup("SCbanpil")
LoadAnimationGroup("SCBell")
LoadAnimationGroup("SCDoor")
LoadAnimationGroup("ScGate")
LoadAnimationGroup("SCgrdoor")
LoadAnimationGroup("scObsDr")
LoadAnimationGroup("ScoolBus")
LoadAnimationGroup("SCOOTER")
LoadAnimationGroup("SecDoorL")
LoadAnimationGroup("SecDoorR")
LoadAnimationGroup("Sedan")
LoadAnimationGroup("SFAT_A")
LoadAnimationGroup("SFAT_F")
LoadAnimationGroup("SFAT_I")
LoadAnimationGroup("SFAT_S")
LoadAnimationGroup("SGEN_A")
LoadAnimationGroup("SGEN_F")
LoadAnimationGroup("SGEN_I")
LoadAnimationGroup("SGEN_S")
LoadAnimationGroup("SGIRLS")
LoadAnimationGroup("SGIRL_A")
LoadAnimationGroup("SGIRL_D")
LoadAnimationGroup("SGIRL_F")
LoadAnimationGroup("SGIRL_S")
LoadAnimationGroup("SGTargB")
LoadAnimationGroup("ShopBike")
LoadAnimationGroup("SHUMIL_01")
LoadAnimationGroup("SHWR")
LoadAnimationGroup("SIAMESE")
LoadAnimationGroup("Siamese2")
LoadAnimationGroup("Sitting_Boys")
LoadAnimationGroup("SK8Board")
LoadAnimationGroup("Skateboard")
LoadAnimationGroup("SkeltonMan")
LoadAnimationGroup("Slingsh")
LoadAnimationGroup("SNERD_A")
LoadAnimationGroup("SNERD_F")
LoadAnimationGroup("SNERD_I")
LoadAnimationGroup("SNERD_S")
LoadAnimationGroup("SNGIRLS")
LoadAnimationGroup("SNGIRL_D")
LoadAnimationGroup("SNGIRL_F")
LoadAnimationGroup("SnowBlob")
LoadAnimationGroup("SnowMND")
LoadAnimationGroup("SnowWall")
LoadAnimationGroup("SOLD_A")
LoadAnimationGroup("SOLD_F")
LoadAnimationGroup("SOLD_I")
LoadAnimationGroup("SOLD_S")
LoadAnimationGroup("SPLAY_A")
LoadAnimationGroup("SPLAY_B")
LoadAnimationGroup("SprayCan")
LoadAnimationGroup("SpudG")
LoadAnimationGroup("Squid")
LoadAnimationGroup("StalDoor")
LoadAnimationGroup("Straf_Dout")
LoadAnimationGroup("Straf_Fat")
LoadAnimationGroup("Straf_Female")
LoadAnimationGroup("Straf_Male")
LoadAnimationGroup("Straf_Nerd")
LoadAnimationGroup("Straf_Prep")
LoadAnimationGroup("Straf_Savage")
LoadAnimationGroup("Straf_Wrest")
LoadAnimationGroup("SUV")
LoadAnimationGroup("TadGates")
LoadAnimationGroup("TadShud")
LoadAnimationGroup("TE_Female")
LoadAnimationGroup("TGKFlag")
LoadAnimationGroup("ToolBox")
LoadAnimationGroup("TrackSW")
LoadAnimationGroup("TreeFall")
LoadAnimationGroup("Truck")
LoadAnimationGroup("Try_Clothes")
LoadAnimationGroup("TSGate")
LoadAnimationGroup("UBO")
LoadAnimationGroup("Umbrella")
LoadAnimationGroup("VDMilo")
LoadAnimationGroup("VFlytrap")
LoadAnimationGroup("V_Bike")
LoadAnimationGroup("V_Bike_Races")
LoadAnimationGroup("V_COPBIKE")
LoadAnimationGroup("V_SCOOTER")
LoadAnimationGroup("WBalloon")
LoadAnimationGroup("WeaponUnlock")
LoadAnimationGroup("Ween_Fem")
LoadAnimationGroup("WHCrane")
LoadAnimationGroup("WheelBrl")
LoadAnimationGroup("WPCannon")
LoadAnimationGroup("WPSheldB")
LoadAnimationGroup("WPShield")
LoadAnimationGroup("WPTurret")
LoadAnimationGroup("W_BBall")
LoadAnimationGroup("W_BBallBat")
LoadAnimationGroup("W_BRocket")
LoadAnimationGroup("W_Camera")
LoadAnimationGroup("W_CherryBomb")
LoadAnimationGroup("W_CHShield")
LoadAnimationGroup("W_FlashLight")
LoadAnimationGroup("W_Fountain")
LoadAnimationGroup("W_Itchpowder")
LoadAnimationGroup("W_JBroom")
LoadAnimationGroup("W_Lid")
LoadAnimationGroup("W_PooBag")
LoadAnimationGroup("W_PRANK")
LoadAnimationGroup("W_Slingshot")
LoadAnimationGroup("W_Snowball")
LoadAnimationGroup("W_snowshwl")
LoadAnimationGroup("W_SprayCan")
LoadAnimationGroup("W_SpudGun")
LoadAnimationGroup("W_Stick")
LoadAnimationGroup("W_Thrown")
LoadAnimationGroup("W_wtrpipe")
LoadAnimationGroup("x_cas1")
LoadAnimationGroup("x_cas2")
LoadAnimationGroup("x_cas3")
LoadAnimationGroup("x_ccane")
LoadAnimationGroup("X_Chair")
LoadAnimationGroup("x_cndl")
LoadAnimationGroup("x_sleigh")
LoadAnimationGroup("x_tedy")
end
DOWNLOAD: http://www.mediafire.com/download/8yp94xsmc2hcgds/cutscene_viewer_BETA.rar (http://www.mediafire.com/download/8yp94xsmc2hcgds/cutscene_viewer_BETA.rar)
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Nice work dude! 8)
Btw 5-07 is an unused cutscene (opening cutscene of bustin in part 2 found by gman) and 6-02B is used after you rescue Russell from the meat factory.
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Thanks! Later I'm gonna experiment with the other cutscenes. And I believe 6-02B was not part of the beta. I think it is still in playable story. But yes, 5-07 is interesting. 4-B1B and 4-B1C are also unused. I would think they took place during the boss fight with Earnest in the observatory. Maybe you only shot down 2 of those ledge things. and each time you did, it played those. :D
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Amazing job mate!
Wait,what Bustin' In Cutscene are you talking about?
I mean,how'd it be?
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He means the one where Jimmy and Pete plan an attack on Edgar:
Bully SE: Unused Cutscene - Planning an attack on Edgar (http://www.youtube.com/watch?v=OyMyxQ7iul8#)
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Oh,that one...But it's uncertain where it should be placed...Probably Bustin' In part I and II weren't gonna be chained,and this was meant to appear...But the thing is...How Jimmy knows Edgar's name?
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This is actually pretty good. :D
Nice job!
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How Jimmy knows Edgar's name?
I would imagine that by that time in the story, he would have at least "heard about him", even if they had never met.
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Good point, Chuck. Because there is a point in Bustin' In part II where Jimmy speaks to Zoe. And he mentions Edgar, before they have ever met in the story.
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I talked this with DahCobra33 the other day. Rockstar screwed up or they made several changes to the chapter 5 storyline (and missions) because Edgar is never mentioned before, however Jimmy seems to know his name and who he is.
I believe that bustin in part I and II were 2 separate missions (and is possible that had different names) because the "planning an attack on Edgar" cutscene is the opening cutscene of bustin in part II, but in the final version of the game you start part II as soon as you finish part I.
Btw bustin in part II script name is "5_07a" rather than "5_07" so it's possible that the mission was different.
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The suggestion I told you,is that one...On the middle of them 2
But still,B.I:Part 1 was probably gonna be larger(I think),and maybe some Townie would mention Edgar or something like that...Or Zoe,telling who's Edgar,and then Jimmy went to Pete and that's where the cutscene plays.
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Well, this is smth new.
Good job.
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Hey, 3-03 are also beta
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The cut scene spawns the map even though the objects needed are not there or there is a block. Meaning if we could use a in school cut scene on the final showdown we could see the third floor(as it spawns on the final mission.)