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Author Topic: What We Would Like To See In Bully 2  (Read 323581 times)

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Offline kvzm-and-zenan

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Re: What We Would Like To See In Bully 2
« Reply #855 on: December 06, 2011, 01:09:27 PM »
hahahah nice

Offline Red Blaster

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Re: What We Would Like To See In Bully 2
« Reply #856 on: December 06, 2011, 04:09:40 PM »
I don't think there should be the choice of joining cliques.

Rather, I think it should be that once a clique is defeated, the main character should then work to gain that clique's trust. As you guys know, the only reason cliques calm down and become friendlier is due to fear. I thought it would've been cool if there were missions involving doing quite a number of tasks for the clique so as to gain their full respect, and their service for future missions.

Offline Peachrocks

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Re: What We Would Like To See In Bully 2
« Reply #857 on: December 06, 2011, 04:40:49 PM »
To be honest the clique thing is to give a player a sense of choice and it'd really take the rails off the story and allow the player to personalise the character somewhat not to mention it'd give it an insane amount of replay value.

The biggest reason why Bully 1 felt so much on rails was that Jimmy was never given any choice and his character was very strongly of one type (Brute). I dunno, but I felt it'd be cool to open up the game a bit more then that.

I always thought it was funny/odd you could make Jimmy look like something he is totally not (Preppy/Nerd) though especially amusing when Jimmy is dressed like a Prep and says to Clint 'I hate the rich kids' (yet I totally dig their fashion sense... yeah...)

I agree with the fear thing and thought for a while that respect comes in two flavours.

Fear respect: Characters don't attack you on sight but are obviously not very happy with you. Some sort of interaction would be cool here but I don't know what.

Actual respect: Generally like you. It might not be neccessary to 'punish' them first. I guess certain missions might allow for some their member/s to assist the main character if they want.

Offline Red Blaster

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Re: What We Would Like To See In Bully 2
« Reply #858 on: December 06, 2011, 07:36:18 PM »
That's basically the idea I had in my story.

The protagonist, along with her two roommates, tames all the university cliques, then subsequently is forced to take down the four dangerous local gangs, before they discovers an even bigger conspiracy that involves the entire corrupt city. When that happens, she and all the cliques and gangs under her wing work together according to their strengths.
« Last Edit: December 06, 2011, 07:44:53 PM by Red Blaster »

Offline JP9

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Re: What We Would Like To See In Bully 2
« Reply #859 on: December 06, 2011, 07:57:16 PM »
Personally, I think making the protaginist a female would take away from what Bully really is. Also, I think the high-school setting is more appropiate.

But I do like the idea of non-school gangs and conspiracies.

Offline BloodChuckZ

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Re: What We Would Like To See In Bully 2
« Reply #860 on: December 06, 2011, 08:09:51 PM »
I like Red's take on that.

Offline kvzm-and-zenan

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Re: What We Would Like To See In Bully 2
« Reply #861 on: December 06, 2011, 10:20:43 PM »
it is AN intresting idea to have non-school  gangs, but hs right. it takes away from bully if its a girl and if there not in highschool

Offline King Cobra

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Re: What We Would Like To See In Bully 2
« Reply #862 on: December 07, 2011, 04:25:01 AM »
A little idea for Bully 2....the ability to repeat missions.

We couldn't in the first game.

Offline Red Blaster

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Re: What We Would Like To See In Bully 2
« Reply #863 on: December 07, 2011, 06:54:22 AM »
Personally, I think making the protaginist a female would take away from what Bully really is. Also, I think the high-school setting is more appropiate.

But I do like the idea of non-school gangs and conspiracies.

My story is actually in an alternate universe, but strongly inspired by Bully. Very little to directly relate with Bully.

And the only reason the protagonist is a female is because the setting is in a city where only females can own land, work, and study there (boys born there have to leave and do their studies/work elsewhere at the age of 15). Basically, women are the dominant gender in that culture.

Weird, I know.

Also, the conspiracies I have in mind wouldn't work within a high school setting.
« Last Edit: December 07, 2011, 11:51:14 AM by Red Blaster »

Offline Peachrocks

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Re: What We Would Like To See In Bully 2
« Reply #864 on: December 07, 2011, 10:52:42 AM »
Personally, I think making the protaginist a female would take away from what Bully really is. Also, I think the high-school setting is more appropiate.

But I do like the idea of non-school gangs and conspiracies.

I put this question up as a topic a while ago. If there were two protaganists should one of them be female? I personally have mixed feelings towards this.

Offline BloodChuckZ

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Re: What We Would Like To See In Bully 2
« Reply #865 on: December 07, 2011, 11:01:52 AM »
I know RockStar doesn't normally do this.....But I always enjoyed CapCom's RE series having a second option to play as a female.  That would be totally awesome.

Offline King Cobra

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Re: What We Would Like To See In Bully 2
« Reply #866 on: December 07, 2011, 11:04:29 AM »
Having a second scenario? Maybe.

Offline BloodChuckZ

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Re: What We Would Like To See In Bully 2
« Reply #867 on: December 07, 2011, 11:11:46 AM »
RE's was basically the same scenario, just played as a different gender, for the most part.  There were some differences, such as new areas that could be accessed, in RE 1 & RE 2.  In RE 4, it WAS a different scenario, but intersected with Leon's at times.

Offline King Cobra

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Re: What We Would Like To See In Bully 2
« Reply #868 on: December 07, 2011, 11:13:17 AM »
RE4 is where things kinda went off course from what the games once were.

Offline Peachrocks

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Re: What We Would Like To See In Bully 2
« Reply #869 on: December 07, 2011, 11:24:14 AM »
Well I did start to post my Bully 2 idea and have had some more for a while, that mostly talks about my new main characters and their backgrounds explaining the starting point of the story but it's a bit long I guess...

It's true what they say with a picture (cutscene) telling a thousand words.
« Last Edit: December 07, 2011, 11:25:49 AM by Peachrocks »