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Messages - Bully_Lover13

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16
Bully Modding Archives / Re: Could bully MP help community?
« on: March 09, 2016, 04:25:22 AM »
I apologise if this is in the wrong section as i didn't kno where to put it
I guess it's the correct section.

Now, first of, I'm not saying the community is dead, far from it.
It's really close to being dead. No one really mods actively anymore and there are just a random bunch of useless threads.

What I AM saying tho is that when bully MP comes out, which I trust it will before too long, could it bring back old members and stuff?
Maybe, let's see how the Multiplayer turns out.

17
Bully 1 Discussion / Re: Bully's Ingame Story
« on: March 07, 2016, 06:29:20 AM »
It really makes no sense the fact that Jimmy could defeat Ted, Johnny and Darby with his size.

That's a really big problem with this game.

Other problems are stated by above members.

18
Script Modding / Re: Quickly compile & install LUA mods!
« on: March 05, 2016, 03:16:31 AM »
There should only be 2 dots for previous directory, not 3. So try "../../Scripts.img" instead of ".../.../Scripts.img". The .. means previous directory, and you need to go back 2 directories to get to Scripts.img.

Didn't work

19
Mod Releases / Re: Selector Mod
« on: February 26, 2016, 11:55:45 PM »
that's a great start.

20
Modding Questions/Help Archives / Re: Activate P_STRIKER_A Evade
« on: February 25, 2016, 08:14:08 AM »
You don't need to use F_Strafe. You can name it any other function and everything will still be the same.

Oh my... Modders these days.

21
Mod Releases / Re: Selector Mod
« on: February 25, 2016, 08:12:29 AM »
To be honest with you, you don't seem new.

Anyway, losing interest so quickly? That's a shame!

22
Modding Questions/Help Archives / Re: Activate P_STRIKER_A Evade
« on: February 24, 2016, 03:53:04 AM »
As your personal text says.

"xD" - bullymodder74

If you can't LUA mod, then read tutorials.

No no I have already discovered how to activate P_striker_A evades

Oh really? Then which button did you bind it to? This fake AI evade needs to be binded to a specific button.

23
Modding Questions/Help Archives / Re: Activate P_STRIKER_A Evade
« on: February 23, 2016, 07:48:40 AM »
As your personal text says.

"xD" - bullymodder74

If you can't LUA mod, then read tutorials.

24
Bully Modding Archives / Re: Returning To Modding
« on: February 12, 2016, 04:49:23 AM »
^What boss said. You shouldn't mod for fame or anything.

25
Bully Modding Archives / Re: Returning To Modding
« on: February 10, 2016, 07:55:56 AM »
I do understand all parts of the script. BUT THAT TEMPLATE IS FOR MY STYLE MODS, it's gonna take forever to make another template and I lost all my nodes as well :/
Guess I'll focus on missions but this community is so inactive, even if I show something, it seems awkward.

26
Bully Modding Archives / Re: Returning To Modding
« on: February 09, 2016, 08:07:51 AM »
TEMPLATE FOR MY MODS. My nodes are beyond the stuff posted there. I can't get them back ever again. I uninstalled b bully awhile ago and lost everything.

Oh well that sucks. You got them before though, so why can't you get them again?

Template for what mods? You're not being very specific. Do you mean just a simple template with an empty MissionSetup, MissionCleanup, and main? That's not very hard to setup... don't panic.
Template for style mods, mission mods that I find easy to work with.

27
Mod Showroom / Re: Lemon's Modding Spot (LUA)
« on: February 06, 2016, 06:58:20 AM »
shouln't this topic be deleted?

almost all videos are dead.

28
Bully Modding Archives / Re: Returning To Modding
« on: February 06, 2016, 06:09:31 AM »
I lost my template (my own template I am comfortable with), my action nodes, and I can't get your "Auto Compiler" working.

Template for what?

Check out the lua nodes topic.

The auto compiler is simply a combination of 3 things. MadmaN's IMG toolkit, MadmaN/Fred Tetra's LUA compiler for Bully, and a simple batch file that used the IMG toolkit and compiler. A batch file basically just automates whatever you'd normally do manually in a command prompt.

TEMPLATE FOR MY MODS. My nodes are beyond the stuff posted there. I can't get them back ever again. I uninstalled b bully awhile ago and lost everything.

29
Bully Modding Archives / Re: Returning To Modding
« on: February 05, 2016, 10:00:04 PM »
If you do end up losing your files, don't see it as a drawback but instead, a chance to improve. Now that you have already made a lot of the script and have a lot of the ideas done, you can probably do a significantly better job rewriting it with everything you did in the past script in mind. I personally feel amazingly accomplished when I make a script where everything is beautifully designed and flows together perfectly, and usually to achieve that I end up having to rewrite it once or twice to really perfect it.

If you try hard enough and stay focused I'm sure you can get them back to where they were and get 'em released. I'm looking forward to seeing them, I'm always happy when I see some new creative mod being worked on or released for this game.

If you're afraid of losing some of the notes you may of had, check out some parts of the board's many tutorials and documentation topics.

I lost my template (my own template I am comfortable with), my action nodes, and I can't get your "Auto Compiler" working.

30
Bully Modding Archives / Re: Returning To Modding
« on: February 04, 2016, 05:46:17 AM »
I lost my LUA folder :(

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