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Author Topic: *RELEASE* MadmaN & Steman's Bully Model ID Lists  (Read 38953 times)

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deadpoolXYZ

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Re: *RELEASE* MadmaN & Steman's Bully Model ID Lists
« Reply #60 on: January 30, 2012, 11:13:08 AM »
You can do that editing the ide. Just unspawn the normal mandy and spawn the one in the towel.

Offline N00B1N8T0R

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Re: *RELEASE* MadmaN & Steman's Bully Model ID Lists
« Reply #61 on: January 30, 2012, 11:58:08 AM »
Okay then. This is what I see for mandy with the towel with the HxD editor: JK_Mandy_Towel..JK_Mandy_Towel......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female....ÿÿÿÿ next to f_Female....ÿÿÿÿ I see the ff ff ff ff That I need to change but when I search for mandy I get ....JKGirl_Mandy....JKGirl_Mandy_W......Medium..JOCK....STAT_GS_FEMALE_A....F_Girls.null....null....Straf_Female......../Global/ and I have no idea what to change there.

deadpoolXYZ

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Re: *RELEASE* MadmaN & Steman's Bully Model ID Lists
« Reply #62 on: January 30, 2012, 12:36:09 PM »
To make her spawn (mandy with the towel) just change the FF FF FF FF to 01 00 00 00. The 01  means that she can only spawn 1 time. If it was 02 00 00 00 you could see her twice.

To unspawn the normal mandy change from 01 00 00 00 to FF FF FF FF. You can do the same with other characters.

Offline N00B1N8T0R

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Re: *RELEASE* MadmaN & Steman's Bully Model ID Lists
« Reply #63 on: January 30, 2012, 02:15:27 PM »
it worked man thanks.

Offline -мα∂нαттяι¢к-

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Re: *RELEASE* MadmaN & Steman's Bully Model ID Lists
« Reply #64 on: January 31, 2012, 07:31:02 PM »
i get this thanks to madman. great work guys

Offline MadmaN

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Re: *RELEASE* MadmaN & Steman's Bully Model ID Lists
« Reply #65 on: February 01, 2012, 03:01:47 AM »
You are very welcome m8. All of this will be part of my mega mod that I am working on.

Offline Evolution

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Re: *RELEASE* MadmaN & Steman's Bully Model ID Lists
« Reply #66 on: February 01, 2012, 04:15:30 AM »
Err, how would I get a custom dogeball team? I would want Gord, Vance, Peanut in my team instead of those nerds :/

Stem, said "Replace Hex Values" so would that mean, changing it with the persons value? or something.. ugh

I still suck at things like this

Offline -мα∂нαттяι¢к-

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Re: *RELEASE* MadmaN & Steman's Bully Model ID Lists
« Reply #67 on: February 01, 2012, 08:37:17 AM »
Basically, the first list u see is the hex values for characters. So find the hex values of the old people on ur team, and replace them with the new hex values. All the hex values are on the list. Correct me if I'm wrong madman

deadpoolXYZ

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Re: *RELEASE* MadmaN & Steman's Bully Model ID Lists
« Reply #68 on: February 02, 2012, 06:47:30 PM »
Is the dodgeball minigame in the scripts?

You can find test1_06 but not 1_06. I wanted to edit that mission.
« Last Edit: February 03, 2012, 01:26:59 PM by deadpoolXYZ »

Offline MadmaN

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Re: *RELEASE* MadmaN & Steman's Bully Model ID Lists
« Reply #69 on: February 04, 2012, 07:33:19 PM »
I do not think it is in the scripts as a normal side mission....tho if it is it may be under a different named script.

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Re: *RELEASE* MadmaN & Steman's Bully Model ID Lists
« Reply #70 on: February 05, 2012, 03:50:23 AM »
Basically, the first list u see is the hex values for characters. So find the hex values of the old people on ur team, and replace them with the new hex values. All the hex values are on the list. Correct me if I'm wrong madman

That is correct bullymodder123, thanks for this

Offline MadmaN

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Re: *RELEASE* MadmaN & Steman's Bully Model ID Lists
« Reply #71 on: February 06, 2012, 12:40:10 PM »
Hah, you beat me to it Steman.....lol. I have been sorta slacking in this area as of late but trying to get caught back up again with questions and such.

Getting ready to finally start working with Red and we both talked on xfire last night for quite a while and I showed him some  things regarding the bully mega-mod and some other minor things that I am working on atm.

I am trying to release several things here soon to the forum that I have been promising for a while now and just not got around to so...just bear with me here and I will get things done.

Chrissy

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Re: *RELEASE* MadmaN & Steman's Bully Model ID Lists
« Reply #72 on: February 06, 2012, 03:35:41 PM »
SLACKER!


:P

Offline Prosecute

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Re: *RELEASE* MadmaN & Steman's Bully Model ID Lists
« Reply #73 on: February 12, 2012, 09:10:35 AM »
Is the dodgeball minigame in the scripts?

You can find test1_06 but not 1_06. I wanted to edit that mission.

its in their near the bottom of the list in scripts.img ALL scripts are in their somewhere, just search for "dodgeball" extract it and then search for the 3 didget hex values that you wish to replace bang in the new ones inplace of the old ones and save and replace the file.

@mad hopefully you will get a chance to release these soon

Offline Z3EAK

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Re: *RELEASE* MadmaN & Steman's Bully Model ID Lists
« Reply #74 on: March 12, 2012, 02:39:42 PM »
Hi. I'm new here, but do you have the deleted characters in there, like Bob or Nate?