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Messages - Phap

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31
Mod Showroom / Re: Wrestling Fun
« on: September 01, 2015, 11:51:34 AM »
Check out the song on my profile.

32
Mod Showroom / Re: Wrestling Fun
« on: September 01, 2015, 11:51:14 AM »
Sick work mate
Have you heard like toy soldiers?
have u heard Infinite?
Ye also.

33
Resolutions / Gone but not forgotten
« on: August 30, 2015, 12:02:27 AM »
What happened to Lemon, Rise, c00ldoc, Red, walter, ozzybourne and all the old modders?

34
Mod Showroom / Re: Wrestling Fun
« on: August 29, 2015, 11:42:43 PM »
Thanks bro

35
Mod Showroom / Wrestling Fun
« on: August 24, 2015, 11:17:22 PM »
Idk, just having fun with some wrestling moves learned at High Altitude.

Bully: Scholarship Edition - Wrestling Fun

36
Requests / Re: P_Striker_A With All Evades
« on: August 24, 2015, 11:08:46 PM »
not too many people mod anymore anyways.  :(

i miss when a lot of people did.

That's why I stopped modding there's nothing to do and alot of people have stopped modding

There's more to mod than just styles, and if all you do is styles you're gonna get burned out eventually and quit.
But some people love style modding because they're good at it and that's what they like to do, no one's burning nothing.

37
There are 2 ways I was thinking about, and PROBABLY the 2nd one would work better. So here we go.

Code: [Select]
  for i = 1,1000000 do
    if PedGetModelID(i) == modelID then
  PedSetWeapon(i, weapID, ammo)
end
  end

The second method is editing the pedstats.dat. I do not know how to edit their values via LUA, other than only overriding 1 ped's stat.
Yo, wanna explain this further? :)

38
Modding Questions/Help Archives / Re: Follow on bike?
« on: June 20, 2015, 08:59:10 PM »
Justin is following Gord because PedFollowFocus(Justin, Gord)

Once Jimmy attacks Gord or Justin then the mission sets them to attack Jimmy, which also makes them chase him.

PedAttackPlayer(Gord, 3)
PedAttackPlayer(Justin, 3)

It's possible to make your own bike gang with that function.  :cool:
Aight, I'll try it out thanks.

39
Modding Questions/Help Archives / Re: Follow on bike?
« on: June 19, 2015, 02:40:10 PM »
Hmmm,never thought of it...
But at that mission I think Justin is following Gord because they are following a pre-made "circuit"
Nah, when Gord stopped riding, Justin stopped also. But yeah, I'd be really nice.

40
Modding Questions/Help Archives / Follow on bike?
« on: June 17, 2015, 06:27:05 PM »
Kind of like in the mission "Bait" how Justin was following Gord on his bike. I'd be cool to have a bike gang.

41
Modding Questions/Help Archives / Re: Less Hit Accuracy?
« on: May 09, 2015, 08:56:10 PM »
It's actually the fps that's causing the problems. On my old laptop, I can rarely land the hits that you mentioned, but now I'm on my new laptop, it runs smoothly and able to land all hits perfectly.

42
Mod Releases / Backup Mod V2 (Advanced)
« on: April 14, 2015, 09:00:54 PM »
Backup Mod V2 (Advanced)

http://www.bully-board.com/index.php?action=downloads;sa=view;down=202

An advanced version of my previous "Backup Mod". Ten times better than my original.

43
Mod Showroom / Re: Ray and Constantinos Conversation Test
« on: February 18, 2015, 06:30:51 PM »
No i didn't say that, but whats the point of the mod. If you want to create machinamas you can video edit.  Anyways looks like a nice mod.

This mod's purpose is if you are playing as another model besides Jimmy, you can interact with other pedestrians in-game like you see some people in groups hanging out and talking.
Yeep.

44
I'm having this problem too. I've only managed to make ImportScript("2_B.lua") work in ArcRace1.lur, but not STimeCycle.lur.

45
Requests / Re: Johnny or Gary full boss fighting style
« on: January 03, 2015, 01:40:40 PM »
I have a semi full, but I never knew that we're allowed to share.

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