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Mod Showroom / Re: Wrestling Fun
« on: September 01, 2015, 11:51:34 AM »
Check out the song on my profile.
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Ye also.Sick work matehave u heard Infinite?
Have you heard like toy soldiers?
But some people love style modding because they're good at it and that's what they like to do, no one's burning nothing.not too many people mod anymore anyways.
i miss when a lot of people did.That's why I stopped modding there's nothing to do and alot of people have stopped modding
There's more to mod than just styles, and if all you do is styles you're gonna get burned out eventually and quit.
There are 2 ways I was thinking about, and PROBABLY the 2nd one would work better. So here we go.Yo, wanna explain this further?Code: [Select]for i = 1,1000000 do
if PedGetModelID(i) == modelID then
PedSetWeapon(i, weapID, ammo)
end
end
The second method is editing the pedstats.dat. I do not know how to edit their values via LUA, other than only overriding 1 ped's stat.
Justin is following Gord because PedFollowFocus(Justin, Gord)Aight, I'll try it out thanks.
Once Jimmy attacks Gord or Justin then the mission sets them to attack Jimmy, which also makes them chase him.
PedAttackPlayer(Gord, 3)
PedAttackPlayer(Justin, 3)
It's possible to make your own bike gang with that function.
Hmmm,never thought of it...Nah, when Gord stopped riding, Justin stopped also. But yeah, I'd be really nice.
But at that mission I think Justin is following Gord because they are following a pre-made "circuit"
Yeep.No i didn't say that, but whats the point of the mod. If you want to create machinamas you can video edit. Anyways looks like a nice mod.
This mod's purpose is if you are playing as another model besides Jimmy, you can interact with other pedestrians in-game like you see some people in groups hanging out and talking.