Bully-Board

Bully => Bully 2 Discussion => Topic started by: Bullyfan No.1 on September 25, 2011, 12:14:30 PM

Title: Bully 2 ideas
Post by: Bullyfan No.1 on September 25, 2011, 12:14:30 PM
OK here are an new place where you can write all about anything You want in bully 2,like;
weapons,story,characters,map,missions,side missions,cliques,vehicles etc...

Here's my opinion:

projectile weapons:BB guns,BB minigun,spud gun,electric shocker gun,bow and arrow(with flat top),slingshot,super slingshot,mounted spud gun(auto fire),mounted plate shooter,gas gun(trows stink gas),stink bomb,firecrackers(several types),bottle rockets,tennis ball launcher,mounted tennis Ball launcher,paper plane,kamikaze paper plane(paper plane with firecracker),football ball with firecracker,airsoft gun,rubber band minigun,goo gun(shots goo that glue everybody to the floor),egg shooter,sentry gun,plane,paintball bazooka and others

hand weapons:electric shocker,mini fire extinguisher,baseball bat(wooden breakable and metal unbreakable),wood plank,brass knuckles,Wooden sword,led pipe,boxing gloves,hammer,wrench and others

Pickupable objects:fruits(apple,banana...),beverages(cola,cafe,water,energy drinks...),trash can lid,plates,ball(football.basketball,soccer...),snowballs,books

vehicles:bikes(BMX,racers,electric powered bike),go-karts,tanks(with BB machine gun/spud gun and paintball bazooka as weapons),golf cars,buggies,scooters,motorbikes,boats,jet skis,hovercrafts and others

classes:math,gim,biology,chemistry,music,history,physics,geography,english,art,photograph,shop,woodshop,computers (I'm not sure for the teachers)

map:Bullworth city(big area with office buildings and supermarket)
         harbor( with lot of ships)
         mt.Highlander(with new town with rival school,some stores,ski resort(mountain will always   be under the snow) and new cliques)
         radio tower...
         in door skating rink
         lake (out door skating rink at winter)

that's all for now
I'll update it soon  8)
Title: Re: Bully 2 ideas
Post by: yougotpwned1 on September 27, 2011, 02:56:03 AM
this is some good thought process it shows you effort and you took your time to make all this up good work !  8)
Title: Re: Bully 2 ideas
Post by: Bullyfan No.1 on October 07, 2011, 12:29:19 PM
OK some new ideas ...
MAP:
+Bullworth academy:1=Bigger boys dorm-5 floors (basement-garage(upgrade vehicles,build  weapons...),1.floor-living/common room,mini gim,2.floor-rooms,3.floor-biger rooms(Yimmi's room),attic:place for mini games...and an tree next to the yimmi's room with spy spot ,2=bigger girls dorm,3=bigger main school building
+transmiter tover-big tower with radio and TV transmiters
+ice-skating rink
+super market
CLICQUES:
+spies(don't now how to name them)-they spy students for teachers
                                    fighting stile-they like to fight with long range weapons and tries to avoid hand to hand combat
                            weapons they use-scoped slingshot,smoke bombs,drones(r/c helicopter or car with weapons),bb guns(usually scoped),camera
                                            remark-they have spy points,usually tree houses or some hidden place,and in range of thees your trouble meter fills faster
                                          activities-they spy
+thiefs-they are not real clique,cause they come from all cliques,and like to lockpick,pickpocket and steal stuffs.You must reveal and beat them for bonus(weapon,fighting mow...)
Title: Re: Bully 2 ideas
Post by: BloodChuckZ on October 17, 2011, 05:51:15 PM
Spies ?   Try NARCS.
Title: Re: Bully 2 ideas
Post by: Peachrocks on October 18, 2011, 09:48:39 AM
The weapon list is very extensive and good.

One thing that was going to be in Bully 1 but didn't make the cut was optional classes. Meaning you get to choose which classes you attend and two run at the same time.

The spy or snitching group is an interesting one though I think they should not actively attack, simply cause more prefects to appear if they are causing trouble in their line of sight. If engaged they should defend themselves, but yeah they should avoid short range combat for sure and have rather low health.

I like the idea of the other school being in a cooler, higher area, it should still be not too far away from Bullworth.
Title: Re: Bully 2 ideas
Post by: Bullyfan No.1 on October 18, 2011, 10:45:21 AM
like I sad,I don+t know how to name them
Which cliques would you like to appear in bully 2?
Witch cliques will be at rival school?
Name for rival school(Aces academy?)
Title: Re: Bully 2 ideas
Post by: Peachrocks on October 18, 2011, 11:04:14 AM
I have a plan which I'm typing up as I... speak type...

I'll keep you posted.
Title: Re: Bully 2 ideas
Post by: Bullyfan No.1 on October 18, 2011, 01:41:15 PM
Eureka!An idea!
Ability to craft weapons
1.craft weapons from backpack(lvl.1-5)and on workbench(lvl.5-10)
2.Crafted weapons lvl.1-5 :paper plane(textbook,notebook),kamikaze paper lane(textbook,notebook+firecrackers),kick me sing(textbook)
                           lvl.5-10:baseball bat(wood),wooden Planck/wood),ammunition
Title: Re: Bully 2 ideas
Post by: BloodChuckZ on October 18, 2011, 09:08:41 PM
Hey, that what we're missing....A REAL Shop Class !
Title: Re: Bully 2 ideas
Post by: Red Blaster on October 18, 2011, 10:17:08 PM
...because it contains barrels of gas?
Title: Re: Bully 2 ideas
Post by: Bullyfan No.1 on October 20, 2011, 09:57:26 AM
i'm thinking about posting an list of clases (and tasks on that clases) for bully 2
Title: Re: Bully 2 ideas
Post by: BloodChuckZ on October 21, 2011, 12:10:09 AM
...because it contains barrels of gas?

Excellent for blowing things up, yes.

But more importantly....For making Weapons !
Title: Re: Bully 2 ideas
Post by: Red Blaster on October 21, 2011, 02:21:41 AM
...because it contains barrels of gas?

Excellent for blowing things up, yes.

But more importantly....For making Weapons !

Not sure if you got the joke...

I was trying to rhyme it with "class", and also because you said "a REAL shop class!", which sounds much like "Now that's a real gas!"...I think you got it by now. :P
Title: Re: Bully 2 ideas
Post by: BloodChuckZ on October 21, 2011, 03:28:12 AM
Ey, a real shop class IS a real gas.

Or so I've heard, since I didn't take shop in HS.  Rather pointless, since I already knew how to make stuff.
Title: Re: Bully 2 ideas
Post by: Bullyfan No.1 on October 21, 2011, 10:01:25 AM
I know how to disassemble things,but in assembling process I always left some "spare" parts...
Title: Re: Bully 2 ideas
Post by: Mike_W on October 21, 2011, 12:30:52 PM
Shop classes suck. I can honestly say I think they are the biggest wastes of my time.
Title: Re: Bully 2 ideas
Post by: Bullyfan No.1 on October 21, 2011, 01:40:43 PM
Shop class sucked,and only because you only fixed bikes
Title: Re: Bully 2 ideas
Post by: Blackie on October 22, 2011, 02:07:55 AM
Ey, a real shop class IS a real gas.

Or so I've heard, since I didn't take shop in HS.  Rather pointless, since I already knew how to make stuff.

we learned about engines in shop. i got to take apart a V6 engine and then put it all back together. and this was last year, in 9th grade. sweet class, if i do say so myself
Title: Re: Bully 2 ideas
Post by: BloodChuckZ on October 22, 2011, 08:10:51 AM
^ I've done that, many many times.
Title: Re: Bully 2 ideas
Post by: Blackie on October 23, 2011, 02:37:02 AM
You're also twice as old as me, give or take.
Title: Re: Bully 2 ideas
Post by: Mike_W on October 23, 2011, 08:27:58 PM
Chuck is the mysterious man in both physical appearance and age. I still think he's 58.
Title: Re: Bully 2 ideas
Post by: Blackie on October 23, 2011, 09:19:46 PM
It would be so funny if he was 12!
Title: Re: Bully 2 ideas
Post by: BloodChuckZ on October 24, 2011, 01:21:15 AM
I Am Timeless.  I lie between the pit of Man's fears and the summit of his knowledge. 
Title: Re: Bully 2 ideas
Post by: Blackie on October 24, 2011, 06:09:46 AM
Ok, he's not 12.
Title: Re: Bully 2 ideas
Post by: Red Blaster on October 24, 2011, 06:20:37 AM
I assume he's in his 30's.
Title: Re: Bully 2 ideas
Post by: Mike_W on October 24, 2011, 05:44:44 PM
If Chuck was some 12 year old kid fucking around, I'd find him and give him an atomic titty twister and dunk him in the toilet.
Title: Re: Bully 2 ideas
Post by: Blackie on October 24, 2011, 10:13:18 PM
yeah, i can picture chuck being twice my age. i also picture chuck as being tall and skinny. or something. idk
Title: Re: Bully 2 ideas
Post by: Bullyfan No.1 on October 27, 2011, 05:10:26 AM
Maybe...
Title: Re: Bully 2 ideas
Post by: BloodChuckZ on October 27, 2011, 04:11:02 PM
As Leo used to say............I'M A GHOST.
Title: Re: Bully 2 ideas
Post by: Blackie on October 27, 2011, 06:43:00 PM
Even ghosts can be seen.
YOU WILL BE FOUND CHUCK,
AND YOU WILL BE ELIMINATED.
THIS IS THE PROMISE I MAKE YOU TODAY,
YOU MAY BE TIMELESS--BUT YOU'RE ALSO OUTDATED!


Felt like coming up with a crappy little poem in 30 seconds.
Title: Re: Bully 2 ideas
Post by: Bullyfan No.1 on October 30, 2011, 10:13:26 AM
I think that it will be good that you can upgrade weapons.
So,here are list of some upgrades:
Spud gun
lvl.1-like in bully 1
lvl.2-more ammunition
lvl.3-more damage
lvl.4-more damage,accuracy
lvl.5-Sniper spud gun >:D
Bottle rocket launcher
lvl.1-like in bully 1
lvl.2-more speed,accuracy
lvl.3-more ammunition(4 tubes),bigger splash radius
lvl.4-more speed,accuracy,damage
lvl.5-more speed,accuracy,ammunition(5 tubes) :cool:
fire crackers
lvl.1-like in bully 1
lvl.2-more damage
lvl.3-bigger splash radius
lvl.4-more damage
lvl.5-bundle of firecrackers >:D(like in 2. nerd boss battle)
Stinky bombs
lvl.1-like in bully 1
lvl.2-bigger splash radius
lvl.3-longer duration
lvl.4-bigger splash radius
lvl.5-longer duration
itching powder
lvl.1-like in bully 1
lvl.2-longer duration
lvl.3-bigger radius(2 persons)
lvl.4-longer duration
lvl.5-longer duration
wooden hand weapons
lvl.1-normal
lvl.2-longer duration(more punches instill it breaks)
lvl.3-more damage
lvl.4-longer duration,ability to stun opponents
lvl.5-more damage,
other hand weapons
lvl.1-normal
lvl.2-longer duration(more punches until it breaks)
lvl.3-more damage
lvl.4-longer duration,ability to stun opponents
lvl.5-more damage,
trowable weapons
lvl.1-normal
lvl.2-longer range
lvl.3-more damage
lvl.4-longer range,more damage
lvl.5-longer range,more damage
GOO trover
lvl.1-normal
lvl.2-more ammunition
lvl.3-stickier goo
lvl.4-more ammunition
lvl.5-more ammunition,stickier goo
UPADATE 1.

Eggs
lvl1.Like in bully 1
lvl2.More ammunition,bigger damage
lvl3.short stun
lvl4.more ammunition,longer stun
lvl5.SPOILED EGGS!(more damage,long stun,more ammunition)
stun gun
lvl1.Short stun
lvl2.longer stun
lvl3.more damage
lvl4.double stun(2 peoples)
lvl5.triple stun,(3 peoples),longer stun

Will be updated
Title: Re: Bully 2 ideas
Post by: JP9 on December 06, 2011, 08:09:26 PM
I think that when you do classes, you can eiether goof off or pay attention. They give you different things for each.
Title: Re: Bully 2 ideas
Post by: King Cobra on December 08, 2011, 03:40:34 PM
Pretty creative to the upgrades. It would be nice to have.
Title: Re: Bully 2 ideas
Post by: Bullyfan No.1 on December 08, 2011, 03:41:30 PM
Thanks!
Title: Re: Bully 2 ideas
Post by: King Cobra on December 08, 2011, 03:43:54 PM
With Bully being a game on rails, I don't think that kind of stuff would've been put in anyway. They would need to break away from the on-rails system to make the player more part.

Then it's worth to have more creativity in the game.
Title: Re: Bully 2 ideas
Post by: Bullyfan No.1 on December 08, 2011, 03:50:47 PM
I updated weapons
Title: Re: Bully 2 ideas
Post by: Bullyfan No.1 on December 08, 2011, 03:51:50 PM
did you checked page 1?
Title: Re: Bully 2 ideas
Post by: King Cobra on December 08, 2011, 04:00:20 PM
Yeah. Some of those weapons are a bit extreme. brass knuckles? Hammer? A stun gun is a possibility.

Some of the stuff you're bringing up there is DEADLY.
Title: Re: Bully 2 ideas
Post by: kvzm-and-zenan on December 08, 2011, 06:22:06 PM
brass knuckles arnt deadly.  ive been hit with them enough to know that  :laugh: but a hammer? that is extreme..... bully needs shovels to hit with...
Title: Re: Bully 2 ideas
Post by: Red Blaster on December 08, 2011, 07:01:45 PM
Well, Bully had a hammer, so...
Title: Re: Bully 2 ideas
Post by: Blackie on December 08, 2011, 09:35:38 PM
Guys, it's a T-rated game.

Shovels? To bury people once you've annihilate them? Yeah I made that bury people up part :P

But this ain't GTA! THIS. IS. BULWORTH!
Title: Re: Bully 2 ideas
Post by: kvzm-and-zenan on December 08, 2011, 09:41:06 PM
i know that but shovels arnt a deadlt weapon if you hit with the wooden end, or hit the metal end on there legs, and shoulders with it
Title: Re: Bully 2 ideas
Post by: Blackie on December 08, 2011, 09:47:10 PM
They're a pretty deadly weapon, trust me, I would know.... >:)
Title: Re: Bully 2 ideas
Post by: kvzm-and-zenan on December 08, 2011, 10:02:15 PM
ever read the words under my messages? thats not a joke. shovels arnt deadly trust me. i no what im talking about here
Title: Re: Bully 2 ideas
Post by: BloodChuckZ on December 09, 2011, 01:30:56 AM
This Fellow would tend to disagree with you....If he weren't dead, that is.....

San Antonio, Texas, 30 Dec. 2010.....

Holding the weapon he'd already used to beat the man to the ground, the killer stood over his lifeless body and drove the front end of the large shovel at the man's head again and again, a police report states.

When done, he threw the shovel into the bed of his truck and left.

Police issued a murder warrant late Thursday for Gabriel Reyes Castillo, 33, and are searching for him.

He's considered armed and dangerous.

The victim, a man in his 30s, was declared dead just after 6 a.m. Thursday. His body was sprawled on the sidewalk in the 2500 block of Clara Lane, in front of the apartment where he was attacked while trying to protect a woman who lived there, a police report says.

And while the description of the victim's last minutes were detailed in the police report, information about the relationships among those involved and what prompted the killer to go to the apartment in the first place remained murky.

Neighbors at the Sendero Apartments were reluctant to talk about the incident, and those who did wouldn't give their names. They said a woman and her two children lived in the apartment and identified the attacker as her ex. Some said he'd just gotten out of prison and was the father of her children.

The neighbors said they didn't know the victim or the woman. His name won't be released until after an autopsy is performed today, although the Bexar County medical examiner has a tentative ID.

Police Sgt. Marcial Luevano said at the scene that the homicide and an assault that preceded it appeared to stem from a domestic disturbance, but he didn't confirm the relationships among the three.

Police initially were sent to the apartment on an assault call before 6 a.m., the report said.

The woman and the victim were in her apartment when they heard banging at the door. A man kicked in the door and began arguing with them, police said.

No information was available on whether children were in the apartment.

When the woman told the man to leave, he refused and became “increasingly hostile,” the report said. Fearing that the woman might be hurt, the man with her punched the intruder in the face.

The intruder left and returned “a short time later” carrying the shovel, police said. He began another fight and struck the victim in the head and face multiple times until he fell down, the report states.

The woman told police the victim was unconscious and unresponsive.

The attacker asked her to leave with him and she refused, police said. He drove away but came back, and as the woman stood over the victim, the attacker yelled at her to leave with him.

She ran into the apartment. A witness told police the attacker then stood over the man's body and struck him with the front end of the shovel.

At the scene Thursday afternoon, a woman, tears in her eyes, asked how she could find out who was killed.

“I think it could be my cousin,” she said.

After speaking to an officer, she grabbed her phone and jumped back into her car.

As she drove away, a hazmat crew suited up. More than eight hours after the victim's bludgeoned body hit the ground, the street needed to be cleaned of his blood.


Read more: http://www.mysanantonio.com/news/local_news/article/Man-is-slainwith-a-shovel-928309.php
 (http://www.mysanantonio.com/news/local_news/article/Man-is-slainwith-a-shovel-928309.php)
Title: Re: Bully 2 ideas
Post by: kvzm-and-zenan on December 09, 2011, 08:01:09 AM
that is awesome. but they dont have to be is what i mean. you have to ends to hit with, not just the metal end, and if yo use the metal end flat and hit arms, chest,legs etc it wont kill
Title: Re: Bully 2 ideas
Post by: King Cobra on December 09, 2011, 08:22:36 AM
and if yo use the metal end flat and hit arms, chest,legs etc it wont kill

No it won't kill at all. It will just paralyze.
Title: Re: Bully 2 ideas
Post by: Bullyfan No.1 on December 09, 2011, 03:48:35 PM
Good point.
I added brass knuckles from what-ever-reason-it-was,and hammer because it,s already i bully.
But you can use hammer to expand map!
Like,you go to the tools shop,walk next to the hammers and map, buy hammer on some location and use it to open new routes etc...
Title: Re: Bully 2 ideas
Post by: kvzm-and-zenan on December 09, 2011, 10:04:23 PM
that is a good idea. and brass knuckles are only lethal if they have spikes on the knuckles (like mine do) or you hit a designated kill spot with them  :laugh:
Title: Re: Bully 2 ideas
Post by: Bullyfan No.1 on December 12, 2011, 12:31:37 PM
Class list part 1

(there are 4 lessons in each class,2 for the 1. part of the game and 2 for the 2.)
(survival means that you must ˝survive˝ for some time,bi goofing of or studding)
 
    lesson 1
1.Minigame 1
2.Survival
3.Minigame 2
4.Minigame 3
5.Minigame 4
6.Exam
    lesson 2
1.Minigame 1
2.Minigame 2
3.Survival
4.Minigame 3
5.Minigame 4
6.Exam
    lesson 3
1.Minigame 1
2.Minigame 2
3.Minigame 3
4.Minigame 4
5.Survival
6.Exam
    lesson 4
1.Minigame 1
2.Minigame 2
3.Survival
4.Minigame 3
5.Minigame 4
6.Exam

(m.g. means minigame)

gim
lesson 1 (inside gim)
m.g.1-softball
m.g.2-wrestling
m.g.3-wrestling
m.g.4-softball
lesson 2 (playground in front of the gim)
m.g.1-basketball
m.g.2-soccer
m.g.3-basketball
m.g.4-softball
lesson 3 (1,2,4:football field, 3:baseball field)
m.g.1-running
m.g.2-football
m.g.3-baseball
m.g.4-football
lesson 4 (inside gim)
m.g.1-swimming
m.g.2-basketball
m.g.3-ball trowing
m.g.4-Swimming

chemistry
lesson 1
m.g.1-create fiecrackers
m.g.2-create stinck bombs
m.g.3-create itching powder
m.g.4-chem reaction (chem set always avaible)
lesson 2
m.g.1-beter gunpovder
m.g.2-bubble screen
m.g.3-black mamba
m.g.4-create salts(all weapons upagrade)
lesson 3
m.g.1-smoke screen
m.g.2-inflamable bubbles
m.g.3-sticky goo
m.g.4-vater(super soakers)
lesson 4
m.g.1-Best gunpowder
m.g.2-chemical elements(new crafting items)
m.g.3-chem set parts pt 1
m.g.4-chem set parts pt 2(1 and 2-exclusive veapons)



Title: Re: Bully 2 ideas
Post by: King Cobra on December 12, 2011, 12:51:27 PM
I would like to see more classes added to the game. There was very few classes. I liked how you gained abilities as you passed the classes, but more of those abilities and classes would be nice.
Title: Re: Bully 2 ideas
Post by: Bullyfan No.1 on December 12, 2011, 12:54:19 PM
look up!
Title: Re: Bully 2 ideas
Post by: King Cobra on December 12, 2011, 12:59:10 PM
I see. Creative. It would help in making the game longer and keep players busy. Something that was needed. I want to see more errands too.

This game needs more side activities along with the story. Also, the story and side activities should both be repeatable with replay value.
Title: Re: Bully 2 ideas
Post by: Bullyfan No.1 on December 12, 2011, 01:01:29 PM
Please add new ideas for chlases and minigames
Title: Re: Bully 2 ideas
Post by: King Cobra on December 12, 2011, 01:03:49 PM
At this moment I'm kinda blank on them, but I will if I pull some up.

Replay value is what I'm looking for in this game.
Title: Re: Bully 2 ideas
Post by: BloodChuckZ on December 12, 2011, 03:39:41 PM
What's a 'Gim' ?
Title: Re: Bully 2 ideas
Post by: King Cobra on December 12, 2011, 03:44:14 PM
hahaha, I think he meant "gym".
Title: Re: Bully 2 ideas
Post by: Bullyfan No.1 on December 13, 2011, 12:00:08 PM
just small writing issues...
Title: Re: Bully 2 ideas
Post by: kvzm-and-zenan on December 13, 2011, 01:50:14 PM
hmmm...new class's.......hmmm.....
Title: Re: Bully 2 ideas
Post by: King Cobra on December 14, 2011, 09:06:27 AM
If running was going to be a class it would need to have a few things in it. Just running around isn't interesting. Maybe running races. Obstacles to get over.

As you pass these classes you skills in running improve. Prefects can't catch you.

IDEA: This game needs an improvement in hand-to-hand combat.
Title: Re: Bully 2 ideas
Post by: Blackie on December 14, 2011, 04:22:22 PM
Yea running could be like hurdles or something. This would increase the speed with which you run and climb obstacles
Title: Re: Bully 2 ideas
Post by: Red Blaster on December 14, 2011, 04:27:05 PM
If running was going to be a class it would need to have a few things in it. Just running around isn't interesting. Maybe running races. Obstacles to get over.

As you pass these classes you skills in running improve. Prefects can't catch you.

IDEA: This game needs an improvement in hand-to-hand combat.

Yeah, the fighting needs to be deeper, and actually challenging. For this they should take cues from Yakuza and Final Fight: Streetwise (though that game overall was a mess). And then they can incorporate what they used in The Warriors as well when it comes to group fighting.
Title: Re: Bully 2 ideas
Post by: King Cobra on December 14, 2011, 04:28:12 PM
The fighting styles in Bully were just too basic.
Title: Re: Bully 2 ideas
Post by: kvzm-and-zenan on December 15, 2011, 12:19:15 AM
cause the fighting in bully was realistic for a bunch of teenagers. i don't remember ninja kicking, and hidden tiger moves when i was in highschool. we just threw fist;s, and every once in a while somebody(mostly me) would kick or try something else. XD
Title: Re: Bully 2 ideas
Post by: Red Blaster on December 15, 2011, 07:44:11 AM
Fighting in Bully is far from realistic. I know what you're trying to say, though.
Title: Re: Bully 2 ideas
Post by: King Cobra on December 15, 2011, 09:53:07 AM
There was nothing sophisticated or complex about those fighting styles. Too basic.
Title: Re: Bully 2 ideas
Post by: Peachrocks on December 15, 2011, 10:43:09 AM
I actually agree that the way it is in Bully isn't too bad. Realistic? No, but only a handful of characters should have anything technical about how they fight.

The main character/s can get away with it and some of the clique leaders and maybe a few select members of the stronger cliques but no more. There's a reason why Johnny Vincent got those kicks removed after all. They looked awesome but they did not fit the character.
Title: Re: Bully 2 ideas
Post by: King Cobra on December 15, 2011, 10:49:56 AM
I also want to be able to fight the prefects. I'm tired of breaking out their grip so I can run away and not get busted. Why not just kick their ass?
Title: Re: Bully 2 ideas
Post by: Red Blaster on December 15, 2011, 01:00:58 PM
Because that defeats the purpose of them being authority.

Keep in mind the game came under fire for supposedly promoting "bullying". There has to be a way to show the player they're not in charge. That they can't cross the line.

I actually agree that the way it is in Bully isn't too bad. Realistic? No, but only a handful of characters should have anything technical about how they fight.

The main character/s can get away with it and some of the clique leaders and maybe a few select members of the stronger cliques but no more. There's a reason why Johnny Vincent got those kicks removed after all. They looked awesome but they did not fit the character.

But the thing is, it's a game. It's already unrealistic as it is, so why not add some extra over-the-top things?

The fighting needs to be a whole lot more difficult, though, that's for sure.
Title: Re: Bully 2 ideas
Post by: King Cobra on December 15, 2011, 01:10:21 PM
The authority needs to lose a bit of what it has. The player needs more advantages.
Title: Re: Bully 2 ideas
Post by: Bullyfan No.1 on December 15, 2011, 01:22:00 PM
I also want to be able to fight the prefects. I'm tired of breaking out their grip so I can run away and not get busted. Why not just kick their ass?
Yeah,but those must come in time

It should be nice that you can train some material arts,learn box,kickbox,karate,streetfight :ninja:...
I also think that they must add some limitations,like by unlocking one fighting stile you lock some parts or all of the other stile,but once you pase the game you have ˝new game+˝ option,so you can replaye the game vith all stuf you unlocked
Title: Re: Bully 2 ideas
Post by: kvzm-and-zenan on December 15, 2011, 02:48:15 PM
well if you attack fast enough you can kick a prefect's, or even a cop's for that matter, ass. ive done both. its actualy not that hard if you no how to do it XD
Title: Re: Bully 2 ideas
Post by: King Cobra on December 15, 2011, 05:08:28 PM
IDEA: Electronics. Phones and maybe computers. This can be a new introduction to the game. Maybe new ways of communication. I'm surprised they didn't even put a cell phone in the game.
Title: Re: Bully 2 ideas
Post by: BloodChuckZ on December 15, 2011, 05:17:51 PM
A lot of even the old PS 1 games used that concept, with 'mini-games' right in the computers.  I would guess they went with a lack of computer / cell phone contact to better fit with the earlier retro feel of the game.  The mystery was why even have those computer stations at the desk in the Library in the first place.
Title: Re: Bully 2 ideas
Post by: Peachrocks on December 15, 2011, 09:03:38 PM
Because that defeats the purpose of them being authority.

Keep in mind the game came under fire for supposedly promoting "bullying". There has to be a way to show the player they're not in charge. That they can't cross the line.

This is true. To be honest I find authority a minor nuisance at best, making them any easier would be crazy. At least to me, I find them more annoying when they break up a fight between other characters. There are loads of ways to deal with them.

Quote
But the thing is, it's a game. It's already unrealistic as it is, so why not add some extra over-the-top things?

The fighting needs to be a whole lot more difficult, though, that's for sure.

It's still a game in a setting though and having most characters have powerful/technical looking moves would take away from that, a few characters absolutely. However the main reason its easy is to do with the fact they don't attack all that often and do the infamous 'circle around menacingly and do mostly nothing while the hero beats everybody up' martial arts movie tactic. Sure the moves they use could be better though (not neccessarily stylish) and a difficulty setting would be nice, this way a player can experience either a story or a challenge.
Title: Re: Bully 2 ideas
Post by: King Cobra on December 16, 2011, 09:36:04 PM
a difficulty setting would be nice, this way a player can experience either a story or a challenge.

Pretty much ALL R* games have no difficulty options. The difficulty is set into the game for the player. That kinda falls under the use of a rails system. I think they need to move away from that.

The reason I'm not upset about it is because the challenges and difficulties usually go pretty high in each game. This makes a good quality game.

You can almost call the way of presetting the difficulties a cornerstone in Rockstar's developments.
Title: Re: Bully 2 ideas
Post by: Red Blaster on December 16, 2011, 10:19:48 PM
The Warriors allows you to choose difficulty.
Title: Re: Bully 2 ideas
Post by: King Cobra on December 16, 2011, 10:41:59 PM
I never played that game. Most games of theirs don't though.

Title: Re: Bully 2 ideas
Post by: Peachrocks on December 17, 2011, 05:26:02 AM
Well it'd only be a setting that could be changed at any time. Or at the very least a challenge mode at the end in which enemies are far more brutal and have higher damage/attack rate etc.

I've said it before but if it were Bully 1, it'd be endless fights in the hole with tougher enemies in unusual combinations as well as changes in attack rate/damage and whatever else to give it variety.
Title: Re: Bully 2 ideas
Post by: King Cobra on December 17, 2011, 09:15:37 AM
As time goes by AI in games become more advanced. If you guys have seen any of the Hitman Absolution trailers and interviews you would see a lot about advanced AI.
Title: Re: Bully 2 ideas
Post by: Red Blaster on December 17, 2011, 11:06:53 AM
Aye, for example, MGS4 was the first MGS game where enemy soldiers can climb ladders.
Title: Re: Bully 2 ideas
Post by: King Cobra on December 17, 2011, 11:09:17 AM
Ever since the PS3, the need for new tech in game development has arrived, causing more advanced AI.
Title: Re: Bully 2 ideas
Post by: Blackie on December 24, 2011, 02:36:42 AM
Manhunt 2 has difficulty settings
Title: Re: Bully 2 ideas
Post by: King Cobra on December 24, 2011, 11:10:54 PM
Manhunt 2 has difficulty settings

^ I do slightly recall difficulties being there.

When the PS4 comes, or any other future consoles, developers will need to find new tech or improve what they got just to keep the development on games going with the next console.
Title: Re: Bully 2 ideas
Post by: Blackie on December 25, 2011, 02:17:59 AM
It's hard to envision what new tech might be like. How the hell the could they make a new console, not just with slight hardware & software upgrades?
Title: Re: Bully 2 ideas
Post by: King Cobra on January 02, 2012, 04:00:44 PM
Well they'll have at least another year to come up with it. Anything is possible.
Title: Re: Bully 2 ideas
Post by: Blackie on January 03, 2012, 01:22:46 AM
No, they don't. The PS4 already needs to be in development. They can't just make it in a year. Whatever it is, its already being made.
Title: Re: Bully 2 ideas
Post by: King Cobra on January 03, 2012, 10:31:45 PM
It is in development. But it will take around a year to make it. AT LEAST. Some Playstation consoles didn't arrive for over a year.
Title: Re: Bully 2 ideas
Post by: Blackie on January 04, 2012, 01:28:40 AM
Well I don't knoew how console development works so I don't know if they work on playstations for years or do it all in about 1-2 years. So idk
Title: Re: Bully 2 ideas
Post by: King Cobra on January 04, 2012, 01:31:59 AM
The PS2 didn't arrive for quite a few years. And the wait we had for the PS3 was a few years too. That's why I was pretty surprised to hear that the PS4 is already in development. The PS3 has barely been in the spotlight.
Title: Re: Bully 2 ideas
Post by: Blackie on January 04, 2012, 03:05:33 AM
By arrive you mean be released? The PS2 was released 6 years after the PS1, the PS3 6 years after the PS2. The problem with the PS3 is that it really has a 10 year life span but the competition is forcing Sony to come out with a PS4. However I don't really know how that will turn out since Sony hasn't been turning a profit the past 5 years. They need a good strategy with a good console and good games. They need good everything.
Title: Re: Bully 2 ideas
Post by: Al Arlington on January 04, 2012, 01:59:32 PM
Want----
Harder/more missions.
Protoganist can interact better and have better converstations like you see cliques do.
A stats meter.....
E.G
Bike skill increases respect with greasers
Fat decreases respect with Jocks.
Muscle increases respect with Jocks.
Boxing increases respect with  preppies.
Completing classes increases respect with Nerds.
(They go down if you haven't done them for 3 game days)

See gang leaders during free roam without modding.
Make class rooms as accsessible interiors.

Longer and harder chases. (Prefects won't give up as easily as they did in Bully 1)

Inmates in the asylum.

Fighting increases/deceasing respect with factions.
E.G
Fighting Nerds increases respect with Jocks
Preps and Greasers etc. etc.

Ability to have girlfriends and waaaayyyy more girls in Bully 2. The amount of girls in Bullworth in 2006/2008 was probably the reason Vance turned into who he was..... same with Gord, Kirby and Trent.

More fighting styles.
Realistic traffic and physics.
Protoganist can ride Moterbikes BUT receives full trouble meter immeditaly.

Title: Re: Bully 2 ideas
Post by: King Cobra on January 04, 2012, 03:53:45 PM
By arrive you mean be released? The PS2 was released 6 years after the PS1, the PS3 6 years after the PS2.

^ This is my point. These consoles have 6 years between each other. Now the PS4 is being developed this soon?
Title: Re: Bully 2 ideas
Post by: Blackie on January 04, 2012, 10:28:53 PM
Soon? You mean too late! The PS4 should be released this year if they followed the schedule
Title: Re: Bully 2 ideas
Post by: King Cobra on January 04, 2012, 10:30:05 PM
The PS3 should get more time though.
Title: Re: Bully 2 ideas
Post by: Blackie on January 04, 2012, 10:39:23 PM
Yeah I know. It was smart what Nintendo did with the wii. That piece o' crap don't even have a 6 year life span. So it made sense to upgrade.

But for the 360 and PS3...not much upgrading can be done. Maybe some minor hardware and (major) software upgrades.
Title: Re: Bully 2 ideas
Post by: King Cobra on January 04, 2012, 11:07:03 PM
There's always a new software version to update the PS3 on. Very little hardware/devices are changed.

Hardware changes along with the console. For every console there was a new controller, new headset, new everything. This is one of the ways they keep $$$$ coming in.

Sure it would make life a shitload easier for us if console hardware was made universal for all consoles, but then where's the $$$$ in that for them?
Title: Re: Bully 2 ideas
Post by: Blackie on January 04, 2012, 11:18:14 PM
I know. But what I'm saying is that the console itself can't be upgraded much more. Both the PS3 and the 360 are already so powerful. I mean..what else could they do to it? Not much until even higher def tvs come out. Like more than 1080. They should obviously consider a major software overhaul.. But.. I mean in the hardware section, how could they inproe on the PS3?
Title: Re: Bully 2 ideas
Post by: King Cobra on January 04, 2012, 11:32:04 PM
The PS3 can't get much more. The PS4 will be a possible graphics improvement and maybe some more features. It will be everything of the PS3 kicked up a notch.
Title: Re: Bully 2 ideas
Post by: Blackie on January 04, 2012, 11:35:21 PM
I know. But I'm saying the jump won't be as drastic as it was from the ps2 to the ps3. It will be just slight improvements.
Title: Re: Bully 2 ideas
Post by: King Cobra on January 04, 2012, 11:41:41 PM
It will be everything of the PS3 kicked up a notch.

This.
Title: Re: Bully 2 ideas
Post by: Blackie on January 04, 2012, 11:48:34 PM
Kicked up a slight notch.
Title: Re: Bully 2 ideas
Post by: Bullyfan No.1 on January 06, 2012, 03:32:36 PM
Ther's an rumor that PS4 will be out in 2013
Title: Re: Bully 2 ideas
Post by: Bullyfan No.1 on January 08, 2012, 08:45:02 AM
classes list part 2

All classes:gym
             chemistry
             math
             English
             geography
             art
             musics
             biology
             car shop
             wood shop
             computer class
             photography
             home economics
           
 there's 4 lessons 2 for
the 1. part of the game and 2 for the 2.)
(survival means that you must ˝survive˝ for some time,bi goofing of or studding)
(m.g. means minigame)
math
solve mathematical problems,geometry...

english
solve crosswords,word games,make up sentences

geography
tag cityes,states... on map,world facts...

art[b/]
lesson 1
pictures(like in bully 1)
lesson 2
sculpturing
lesson 3
modern art
lesson 4
??
musics[b/]
 playing instruments,notes
biology[b/]
animal anatomy,skeleton,body
car shop[b/]
lesson 1
fix bikes
lesson 2
Fix Go-carts
lesson 3
Fix scooters and motorbikes
lesson 4
Fix buggies and golf carts
wood shop[b/]
lesson 1
basic wood work
lesson 2
make small wood items
lesson 3
make medium wood items
lesson 4
make large wood items
computer class[b/]
lesson 1
computer parts
lesson 2
computer programs
lesson 3
web design
lesson 4
programing
photography[b/]
take pictures
home economics[b/]
bake,cook...