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Author Topic: Removed Weapons  (Read 7167 times)

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Offline Al Arlington

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Removed Weapons
« on: May 04, 2012, 02:27:17 PM »
Hi.
I was bored and on the Bully Wiki and came across the "Weapons in Bully" page and thought this could give me some ideas for Bully2SA Weapon replacements when I came across the bottom of the page...... "Removed from Game"

I haven't found all the weapons, but here are some pics of the weapons.
SUPER SPUDGUN
According to Bully Wiki, it has the same power of a normal Spudgun and can be modded into the game.
Aside from modding, I reckon it may of made a few apperences in Chapter 4.
World.img name: SuperSpudG




DETONATOR
Removed for unkown reasons. I think it could be because it was more of a bomb and that would raise controversy over a 15 year old boy having bombs attacking people with them.
I think it would be the Bully version of the GTA Satchel.
World.img name: Detonator



Flashlight
This wasn't removed from Bully as the Prefects and the Police use these during curfew but Jimmy can use it via hacks. (Tried on Wii)
It doesn't do anything aside from pointing it up and down.
It seems (IMO) more detailed than most weapons so I think it would of been a weapon Jimmy couldn't lose and more missions would revolve around sneaking in the school. Or night times would be a lot darker.
World.img name: Flashlight



Devil Fork
Removed for unknown reasons. Judging by it it looked like it would appear in Halloween, as something Casey would hold.
I think it was removed since all (except snowballs) appear in all seasons and R* didn't want this appearing all year. Or maybe you could stab people with it and that is why it was removed.
World.img name: DevilFork


Super Marble
Removed for unknown reasons. I think it was going to make a wider splash than the normal marble bag.
It appears to be in a ball sort of thing.
World.img name: supermarble


I haven't found the Baton nor joke candy....... yet.

Offline MikerBarba

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Re: Removed Weapons
« Reply #1 on: May 04, 2012, 05:06:40 PM »
can u put theme back in the game?

Offline Al Arlington

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Re: Removed Weapons
« Reply #2 on: May 04, 2012, 05:09:59 PM »
I'm not really sure.
I would try, but Bully won't run so I only extracted the models.
Super Spud Gun can be modded back in.
Flashlight needs to be scripted to be in Jimmy's possession.

Offline Hayley

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Re: Removed Weapons
« Reply #3 on: May 04, 2012, 07:28:23 PM »
Awesome pictures! Thanks for sharing~ :D

Offline -мα∂нαттяι¢к-

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Re: Removed Weapons
« Reply #4 on: May 05, 2012, 10:05:09 AM »
Super spud gun can be modded into the game like u said
Devil fork also can be put in game
Detonator no one has found a way to get it in yet, but if you watch my YouTube video new weapon pack for bully, I made it work like a bomb.
Super marble I have spawned , but it's only one marble and can't be picked up.
Joke candy crashes the game
Baton does work, but it's not a removed weapon, it's from garys Halloween costume, if u are talking about what I think you are.
As for the flashlight, I'll take a shot at getting it in game and tell you what happens

Offline Al Arlington

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Re: Removed Weapons
« Reply #5 on: May 05, 2012, 01:12:18 PM »
Awesome pictures! Thanks for sharing~ :D
No problem. :)

Super spud gun can be modded into the game like u said
Devil fork also can be put in game
Detonator no one has found a way to get it in yet, but if you watch my YouTube video new weapon pack for bully, I made it work like a bomb.
Super marble I have spawned , but it's only one marble and can't be picked up.
Joke candy crashes the game
Baton does work, but it's not a removed weapon, it's from garys Halloween costume, if u are talking about what I think you are.
As for the flashlight, I'll take a shot at getting it in game and tell you what happens
The baton was in the early artwork for Bully, as the earlier versions of Seth was carrying one in his trouser belt.
The flashlight can be used via Homebrew codes on Wii, so it shouldn't be that hard.

I reckon Joke Candy crashes the game since it has no animation in free-roam. (according to Bully Wiki) But, it was supposed to be used on Edna in Halloween.

Offline Red Blaster

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Re: Removed Weapons
« Reply #6 on: May 05, 2012, 06:16:23 PM »
Joke candy is a mission script...Edna was supposed to eat it off the ground, or something like that and get sick.

Also, Gary carries the Baton.

Offline Al Arlington

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Re: Removed Weapons
« Reply #7 on: May 05, 2012, 06:21:27 PM »
Joke candy is a mission script...Edna was supposed to eat it off the ground, or something like that and get sick.

Also, Gary carries the Baton.
Really??
I was on about this baton (only in artwork)




Offline Red Blaster

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Re: Removed Weapons
« Reply #8 on: May 05, 2012, 06:39:14 PM »
D'oh! I didn't read MadHattrick's earlier comment.

And as for the joke candy, yeah. You're supposed to put it in Edna's path, then she eats it off the ground and gets sick. I could tell from the audio files.
« Last Edit: May 05, 2012, 11:58:38 PM by くにお »

Offline Hayley

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Re: Removed Weapons
« Reply #9 on: May 05, 2012, 07:51:11 PM »
WHAT LOL.

That sounds hilarious. I should have a listen.

Offline -мα∂нαттяι¢к-

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Re: Removed Weapons
« Reply #10 on: May 05, 2012, 08:01:42 PM »
Yeah, that's exactly what i was talking about with the baton. In the game files it is called sswhip, and it works perfectly when modded into the game.
As for the joke candy, I haven't heard about that part with Edna, but I have heard that you were supposed to have it in free roam. And the reason it doesn't have an animation is because it shares an animation with the itch powder

Offline Carlosvc92

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Re: Removed Weapons
« Reply #11 on: May 06, 2012, 12:28:40 AM »
I was the original finder of the Devil fork and Steman found out how to put the super spud gun without crashing. What gary has in halloween is a whip, not a baton.

Offline Red Blaster

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Re: Removed Weapons
« Reply #12 on: May 06, 2012, 12:30:37 AM »
WHAT LOL.

That sounds hilarious. I should have a listen.

1-11 in Edna's file...it's really funny.

Offline -мα∂нαттяι¢к-

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Re: Removed Weapons
« Reply #13 on: May 06, 2012, 10:15:25 AM »
well,yes, it is a whip but it looks and works exactly like a baton

Offline Al Arlington

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Re: Removed Weapons
« Reply #14 on: May 06, 2012, 11:06:26 AM »
well,yes, it is a whip but it looks and works exactly like a baton
Gary's whip ripped from Bully and imported into 3DS Max.



IMO looks nothing like a Baton.