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Author Topic: Beta Pics & Noticables  (Read 5290 times)

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Offline -мα∂нαттяι¢к-

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Re: Beta Pics & Noticables
« Reply #15 on: May 22, 2012, 10:07:57 PM »
just replace the dodgeball model with something else you throw. for the full on scripting i don't know, the animations are only activated by the dodgeball script being activated

Offline Carlosvc92

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Re: Beta Pics & Noticables
« Reply #16 on: May 23, 2012, 12:25:49 AM »
What about the bbgun?

Offline -мα∂нαттяι¢к-

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Re: Beta Pics & Noticables
« Reply #17 on: May 23, 2012, 12:59:00 AM »
Well, try putting it in stores through model ids. I you need a tut on that i can write one up here.

Offline Carlosvc92

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Re: Beta Pics & Noticables
« Reply #18 on: May 23, 2012, 01:12:13 AM »
I know how to use the ids but when I put in free roam, jimmy doesnt move anymore :(