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Messages - SWEGTA

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31
Introduce Yourself / Re: Hey.
« on: October 09, 2015, 02:46:14 PM »
Listen to the old coot!
Mad has been around the block when it comes to modding and managing forums tons of times. And so have I.
This forum is the best online community I have ever made myself a part of. No lie.

32
Mod Releases / Re: First Bully Trailer's Skateboard
« on: October 09, 2015, 09:12:39 AM »
Nice job!
I love beta stuff.

33
Bully 1 Discussion / Re: OPPONENT HEALTH BAR
« on: October 05, 2015, 12:01:17 PM »
Bully and GTA have both borrowed a ton of elements from other games by R*.
San Andreas had a ton of animations and models borrowed from Manhunt, and Bully borrowed a ton of models and a few features (like the health bar).

By the looks of it, they probably also borrowed the tiny little yellow arrow in the radar that indicates where you are.

34
Bully 1 Discussion / Re: Canis Canem Edit VS Scholarship Edition
« on: October 03, 2015, 08:37:43 AM »
It's not like the TV couldn't have been rigged so that the player could see and hear.
Rather, I think this was done on purpose to show just how isolated Bullworth really is from the World.
I imagine that it was due to the new game engine, but your theory is more interesting so let's go with that one!

35
Bully 1 Discussion / Canis Canem Edit VS Scholarship Edition
« on: October 02, 2015, 10:59:55 AM »
I'll be doing some investigation and comparison betwen Canis Canem Edit (PS2) and Scholarship Edition (PC).
Feel free to post anything that you guys might find. And please, try to include screenshots/video so that people can get an accurate visual of what you're talking about.

- Minor Differences -
TV's have a flickering light effect and a more dynamic static when turned on.


- Major Differences -
TBA

36
Introduce Yourself / Re: Hey.
« on: October 01, 2015, 06:14:17 PM »
Welcome aboard!
I just want to start by thanking you for your contributions to the Bully wiki. It's a hell of a good read, not to mention very detailed and organized.
Good job!

37
Bully Modding Archives / Re: Some Updates
« on: September 28, 2015, 01:14:44 AM »
Sounds interesting.
Best of luck.

38
Even if that's the case, it's her prerogative to expect that.

39
Mod Showroom / Re: Modding is getting weird.
« on: September 27, 2015, 11:12:18 PM »
Though Postal 2 certainly is a big inspiration for this mod, it's not really the only influence.
We plan on bringing in a lot of more features that have a RolePlay-feel to it.

40
Though Mad is right, the group of people that can't modify a game at all (despite having the resources and help to guide them through it) do exist, it's still very easy to mod Bully.
I've made tutorials before on this and people on B-B have done a far better job than me at explaining everything step-by-step.

41
Anti-Bully / Jimmy is too edgy for me
« on: September 27, 2015, 01:51:41 PM »

42
The serial killer is right.
Most of these people just need to chill out for a second.

I remember watching a video by I Hate Everything, and he made a pretty good suggestion.
Before you press "Submit" after you've written an angry response, take a 5 minute break.
Go get a glass of water, then come back, read through it and reconsider whether or not it's worth sending.

It's basically "Think before you act".
Something that a lot of these evil-doers need to realize.

43
There is no sense in throwing in the towel of what some whiny bitch on Youtube does.
I don't know Afterlife or have any problem with him, but this is just a poor display.

I side with Mad on this one.

44
Mod Showroom / Modding is getting weird.
« on: September 24, 2015, 06:34:47 AM »
BULLY:SE - Best Mod Ever

So this is where Bully modding has gotten, huh?

45
Anti-Bully / Re: drink beer
« on: September 23, 2015, 06:12:25 PM »
The game would have probably been kept from release if we had the ability to make an underage kid drink alcohol.

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