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Messages - AfterLife

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16
Mod Releases / Re: Adventure's of Ted & Damon (Mission series)
« on: July 13, 2015, 05:56:27 AM »
The length was just fine. But yeah, there are some glitches that needs to be fixed. Good luck.

17
Mod Releases / Re: Adventure's of Ted & Damon (Mission series)
« on: July 12, 2015, 07:00:24 PM »
Pretty well done and I will get to releasing my Pete's Missing Mission soon. It just needs dome other updates then a complete finish. I need to fix the camera's and the boss fights I am taking some boss fights out due to the mission being to long. I will update the mod with a official release doon enough. We all in alm great job dude. Keep trying to make missions took me a while but eventually I understood how to script them. You will also need functions read threw my other post's and look threw how to make them.
The mission length was just good. You shouldn't remove any boss fights. And I think your mission was already near complete when you sent it to me for testing back then.

18
Requests / Re: Lua action prep Nodes
« on: July 12, 2015, 01:55:24 AM »
No one except Lemon has the node.
Lol dude. If you look at the screenshots he put, those are from Jedijosh's program.
Jedijosh used an AI. He used ai = true and ai= false at the script so that his buttons are still showing.
He has nothing but AI triggered moves.

19
Requests / Re: Lua action prep Nodes
« on: July 11, 2015, 10:38:49 PM »
No one except Lemon has the node.

And one thing
 make sure if you find the nodes you need change your faction to preps and set stat type to preps to evades work
Yeah, it will work if you change your AI, but then you will have no control over the player.

20
İm on my phone now i can look for them later. But much as i know there is no full node for evades but you can trigger them there is a tutorial on here on board 8)
Jedijosh gave a fake code.

21
Bully Modding / Re: [WIP] Bully Multiplayer
« on: July 08, 2015, 07:05:09 PM »
Just curious, are you the real person? The one that works with OpcodeXe?

22
Bully Modding / Re: Cautious's Corner
« on: July 07, 2015, 03:03:06 AM »
@DahCobra33                     
Would You/Anyone know the file name for Constantinos?

I'm not certain...But from what I remember,it was something of GenericGreekBoy...I'll check it out.
EDIT: From what I've seen on the SuperMod Model selector,the file name's:
GN_Greekboy

Is that what you're looking for?
Hope it helps!
Nope. That is him the non-clique version. If you actually want to mascot outfit without the head, you will need to edit Player_Mascot.

23
Alpha / Beta Bully / Re: Bully complete list of unused/beta content
« on: July 05, 2015, 06:51:31 PM »
You are right you can kill Gary! See this vid! (https://www.youtube.com/watch?v=UsvOq0p8sgM) And look at this pic! Cop's was supposed to use baton's and Bif originally wore Blue pant's or slack's I don't know what's its called LOL.... Just look at the background and the pier was decorated and the blue balls bar was different there was a wall I attached a photo so you can see it. And nice thread I was thinking of making a thread like this but you made it cool!
That was just air suspension,and he probably changed Gary's AI to some other. That is not beta stuff.

24
I voted "No. But it forcees R* to make a new bully.".
The reason being that, if there were to be a bully "remake", that is somehow similar to bully and not by rockstar, I don't actually think it would ever be as good. But that being said, if someone did make something like that, rockstar would know that many people are still waiting and want bully 2, and they possibly would... Make a new bully, which we all want.

25
Suggestions & Feedback / Time zone.
« on: July 05, 2015, 01:08:19 AM »
I noticed the board is very inactive while I'm active. Probably because of our time zones. The only ones I usually talk to more is Kovn, DaBOSS, lemon and a few others. Mostly people with GMT +8 time zone. But I noticed the others are inactive while I am active.

26
Bully 2 Discussion / Re: Bully 2 – Senior Year
« on: July 04, 2015, 09:53:51 PM »
So, let's get back to the topic, Chuck.

Is this legit?

27
Grand Theft Auto Mods / Re: What The Hell?
« on: July 03, 2015, 11:05:52 PM »
tweedle dee and dum.

Probably some problem with the textures or maybe your game.

28
Mod Releases / Re: Johnny Boss Style for Jimmy
« on: July 03, 2015, 08:24:17 AM »
Jedijosh actually helped you? MOFO. After you released this, he must have been like "YOU FUCKING LEECHER!".

Anyways, nice mod.

29
Mod Releases / Re: Cutscene Viewer [BETA]
« on: July 03, 2015, 06:56:30 AM »
This is actually pretty good.  :D
Nice job!

30
Mod Releases / Re: Peanut mod V1
« on: July 02, 2015, 06:47:48 PM »
If I'm not wrong, I saw the kick first done by lemon or Kovn. Anyway, nice mod!

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