Bully-Board
Bully Modding Section => Modding Questions/Help => Modding Questions/Help Archives => Topic started by: Screenracer on November 30, 2014, 09:24:42 AM
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How can I block when using a different fighting style? Im trying to block while using the Nemesis fighting style.
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I guess I should ask what button you want to use for the block?
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I guess I should ask what button you want to use for the block?
The jump button.
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Let me see what I can do for you.
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Cant you just make it so it switch to the Player style when you press jump, and when it's release, just make it back to your style. :/
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Cant you just make it so it switch to the Player style when you press jump, and when it's release, just make it back to your style. :/
Nahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh. If you bind Player.act to the Jump button he will most likely shove or taunt.
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Cant you just make it so it switch to the Player style when you press jump, and when it's release, just make it back to your style. :/
Nahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh. If you bind Player.act to the Jump button he will most likely shove or taunt.
True, Cause I already tried that.
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Found one way. If the jump button is held, change the style to "BoxingPlayer" because when you lock on with that style, it blocks. You can also dodge with it too, which is pretty cool. But if anyone has a better way, post it.
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If that way works, why bother improving?
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This is what I always use:
if IsButtonPressed(10, 0) and IsButtonPressed(12, 0) then
PedSetActionTree(gPlayer, "/Global/Player", "Act/Anim/Player.act")
Wait(1000)
PedSetActionTree(gPlayer, "/Global/G_Striker_A", "Act/Anim/G_Striker_A.act")
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What about Darby Boss Style Block :cheernutz: