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Author Topic: Strange thing about Bob  (Read 2759 times)

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Offline Red Blaster

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Strange thing about Bob
« on: October 28, 2011, 06:18:13 AM »
So yeah, normally as you know, when you change factions, the grapple attacks also differ. But with Bob, no matter his allegiance, he always uses the same grapple attacks.

What could be controlling this?

Offline MadmaN

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Re: Strange thing about Bob
« Reply #1 on: October 28, 2011, 11:53:22 AM »
He could probably be linked to the defaultped setting when it comes to that. Tho I could be wrong on this.

Offline Red Blaster

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Re: Strange thing about Bob
« Reply #2 on: October 28, 2011, 11:58:52 AM »
He could probably be linked to the defaultped setting when it comes to that. Tho I could be wrong on this.

What program can open the default.idb?

Because I'm trying to figure out what controls whether an NPC shoulder tackles or punches, what determines his grapple attacks, and whether a person can dodge or not, besides the character's faction.
« Last Edit: October 28, 2011, 12:02:33 PM by Red Blaster »

Offline MadmaN

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Re: Strange thing about Bob
« Reply #3 on: October 28, 2011, 02:47:46 PM »
atm there isnt one aside from a hex editor, tho I am planning to find a way to support this with my bully file editor soon as I figure out how these .idb files are even generated or compiled since I am still trying to figure that out.

Offline Prosecute

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Re: Strange thing about Bob
« Reply #4 on: October 29, 2011, 06:33:42 AM »
...yea what is this defaultped thing?, ive tried to find the correct model for this and jimmy but am struggling, what is defaultped?, also you could try lookin in "act.img" this contains all of the fighting styles

Offline Red Blaster

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Re: Strange thing about Bob
« Reply #5 on: October 29, 2011, 07:50:37 AM »
DEFAULTPED is Jimmy's beta model. Not sure what else it does.