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Topics - Fritz

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1
Mod Releases / HQ Skateboard + Texture Pack 1
« on: September 07, 2018, 05:07:29 PM »
HQ Skateboard + Texture Pack 1

https://bully-board.com/index.php?action=downloads;sa=view;down=217


This model is not mine, it is a conversion from the THPS HD Remake to Bully, includes 10 board textures pre-packaged as .nft files, as well as the textures for each board. Pictures of the ten boards can be found below.

(Click for full size images):



2
Mod Releases / Open Sports Jacket (Loadscreen Art Jacket) Version 2
« on: August 19, 2018, 12:06:03 AM »
Open Sports Jacket (Loadscreen Art Jacket) Version 2

http://www.bully-board.com/index.php?action=downloads;sa=view;down=215

This is an open bullworth sports jacket with a school sweater underneath like the one Jimmy is wearing in the load screen art of the game. It does have some minor bugs still, but nothing huge or game breaking. :)

This is my first bully mod release, so I included the texture files just in case the .nft files dont work, if that is the case, please copy the "textures" folder to your C drive.


Updated to version 2, version 1.1 was horrible low quality.

(Click to view full size images.)

3
Bully Modding Archives / [Discussion]Fastman 92's Limit Adjuster
« on: May 27, 2016, 11:30:39 AM »
Well, I didn't know where to put this topic, since this mod isn't mine, but I've never seen any mention of it, and I'm redistributing here for reasons that'll be stated below. The particular mod in question is  Fastman92's Limit Adjuster. This mod was originally made for SA, although has been adapted to multiple games since then, Bully SE being one of them.

It's an .asi script that essentially allows you to "breaks the barriers" of the game by setting your own limits within the configuration file, making it more possible than ever to add new items to Bully without replacing anything. The inside of the configuration file looks like this::

Quote
; fastman92limitAdjuster_BullyScholarschip_dev.ini

[DYNAMIC LIMITS]
; ColModels (4150)
#ColModels = 4150

; PtrNodes (15000)
#PtrNodes = 15000

; EntryInfoNodes (2000)
#EntryInfoNodes = 2000

[IPL]
; IPL : inst section, buildings (2250)
#Buildings = 2250

; IPL: inst section, dummies (300)
#Dummies = 300

[ID LIMITS]
#Apply ID limit patch = 0

; NIF (12200)
#FILE_TYPE_NIF = 12200

; NFT (10000)
#FILE_TYPE_NFT = 10000

; COL (500)
#FILE_TYPE_COL = 500

; AGR (580)
#FILE_TYPE_AGR = 580

; IPB (100)
#FILE_TYPE_IPB = 100

; LIP (493)
#FILE_TYPE_LIP = 493

; CAT (120)
#FILE_TYPE_CAT = 120

; LUR (75)
#FILE_TYPE_LUR = 75

[ADDONS]
#Enable not a prop ID range loader =  0

[MAIN]
author = fastman92
donation window disable code =

; Crash expection handler
; You should leave it enabled, or there will be no crash log!
; Please don't disable it unless you have a good reason.
Register global expection handler = 1

; Enable windowed mode
Enable windowed mode = 0

Which pretty much breaks down to this::

Quote
Original Line in Config::

; NIF (12200)
#FILE_TYPE_NIF = 12200


Limit Adjusted Config Line:


; NIF (12200)
FILE_TYPE_NIF = 12201


Full Explination of the Lines::

; NIF (12200)
#FILE_TYPE_NIF = 12200

Original Limit
New Limit
Callsign (Remove to activate new limit)

Fastman92 claims on his website that you need an .asi loader to use this, and the one that he used was found here.

Although the GTA versions have been mass distributed throughout the internet as standalone versions by Fastman92 and others, No one has posted the standalone version for Bully SE, and it's really rare to come by without compiling it from his website. So, even though it's not mine, I figured I'd upload it. This comes with the required .asi loader already included::

Fastman92's Limit Adjuster (BullySE Standalone Version)

With all of that said, I was wondering if you guys had ever heard of this mod or if you knew it had BullySE support, and what your guys's opinions on it are. :)


Have a great day everyone,

-Fritz.


Edit::

If for some reason the .asi loader doesn't work, this was ThirteenAG's footnote about it::
Quote from: ThirteenAG
In order to install it, you just need to place DLL into game directory. Usually it works as dinput8.dll, but if it's not, there is a possibility to rename it to d3d8.dll, d3d9.dll, d3d11.dll, winmmbase.dll, dinput8.dll, dsound.dll, vorbisFile.dll or ddraw.dll(for old games, like GTA2).

4
So... My mind has always had this disconnect when it comes to the process of scripting --- simple enough, I just can't do it, never have been able to... But I've always been open about admitting that. With that said, I'm looking for someone who can script peds that can implement my schoolgirl delilah model (pictured below) over the cut character Nate. This won't really be the easiest of tasks as I have some high standards. Here's pretty much what I'm looking for:

-Make her kissable.
-Put her in the prep clique, although make her friendly towards everyone.
-Make her spawn in the following areas at the specified times of day: School during class hours, Harrington House during the afternoon, the theater and carnival at night, the girls' dorm during sleeping hours. (if possible)
-Implement some of her dialogue, but only certain lines. (if possible)
-Make her able to hold hands.(if possible)


Here are pictures of her model (Click for full size images):





As you can see, I've had her in-game once, I had replaced pinky just to make sure I could get her to work.


In return for doing my scripting, I offer my services in return, models, conversions, textures, texture mapping, rigging, access to my mods that are still in their test stages, special requests, just name it. :)

Either hit me up here, pm me, or get ahold of me on steam if you think you're up for it.  ;)


5
Mod Releases / HQ Skateboard Update 5/27/16 - Default Texture Pack
« on: April 03, 2016, 10:32:08 PM »
Yup yup, had a really quiet Sunday today, so I pushed through it. Decided to make this topic since I know the download won't be approved for awhile.

Here's the crappy little preview video I made for them, and the board texture pack display pictures:


(Click images to view in full size):




Here's the link to the download on BB that has yet to be approved:
https://www.bully-board.com/index.php?action=downloads;sa=view;down=217

Here's a link to the direct Mediafire download:
http://www.mediafire.com/download/apxf5u7u37n87ha/HQ+Skateboard+%2B+Texture+Pack+%231.rar


Other than that, all I have to say is... If you want make your own board textures and upload them, feel free to do so, and enjoy everyone. :)

Edit::

Default Texture Pack:

Here's a couple board textures I took the liberty to make for the default and beta boards. This is a standalone pack that also includes the .nif file from Texture Pack #1.

((Click for full size image.))


Link::

http://www.mediafire.com/download/rr3t22z644fiahi/DefaultPackSk8.rar

6
Mod Showroom / Fritz's Locker (HQ Shoe Preview)
« on: April 02, 2016, 09:46:56 PM »
Post Edit #2:: Releasing Texture pack #1 & HQ Skateboard, as such I've removed it from the topic. I will post previews of other deck texture packs here as I start making them.

-----------------------------------------------------------------------------------

 HQ Shoes converted from the THPS HD Remake Preview:

I've always been a skate shoe guy, and I've always appreciated a high-quality pair of name brand shoes, even in games. :P I haven't started actually converted these over to Bully yet because I want to finish up the skateboard mod first, but I did get six pairs saved in 3ds max, here's a preview:

(Click for full sized image):

7
Introduce Yourself / Hello everyone. :)
« on: March 22, 2016, 03:21:29 PM »
I don't really have much to say, but figured I'd introduce myself anyway...

I'm 23 years old, used to be a FO3 and FNV modder, although I never released anything for the two, and used to be a SA modder and SAMP player... When I quit playing SAMP, I also quit modding SA, that was about five years ago now. I knew quite a few SAMP modders, guys like Arto, Jizzy Dee, Joey Cortez, and held a lot of secrets that people still don't know about SA modding...

I've had the urge to mod since then, but never got around to it, frankly because I grew a disgust for SA after wasting way too much of my life playing SAMP.

How I found this place however was my fascination with bully, how similar the modding process was to SA, how few mods there actually were out there for it, how a large amount of its potential is still shrouded in mystery.


Right now I'm actually making a simple clothing mod just to get myself back in to the process of things. It is the sport jacket/school sweater combo you see Jimmy wearing in the loading screen. Right now I'm about here with it in 3ds Max:

(These are thumbnails, can be clicked to see the full sized images. :P)


Haha, I guess I had more to say than I thought... Either way, to get to the point, you'll probably see me in the modding section quite a bit, lol, and hello everyone on BB. :)

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