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Author Topic: CLEORedux for Bully  (Read 2633 times)

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Offline Grinch_

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CLEORedux for Bully
« on: August 23, 2022, 08:13:54 PM »
Hello there, CLEORedux is a scripting runtime for games like GTA III, VC, SA & a few others. If you've heard about CLEO for GTAs, it's the same thing. But instead of CS scripts, it uses JavaScript.

What does it do?
It allows you to write script mods without the hassle of compiling, decompiling, extracting IMG archives, etc. You can just write your script mods using JS and put them inside the CLEO folder and done. Moreover, it even supports reloading the scripts while the game is running!

At the moment, CLEORedux has support for Bully Scholarship Edition (v1.2) but only a few opcodes are available. It needs work documenting the opcodes. If you're interested in helping with documenting the opcodes check here.

Check out more about CLEORedux here
An example mod for Bully, here

Disclaimer: I'm not the author of CLEORedux. Credits & rights goes to Seeman.
« Last Edit: August 25, 2022, 07:56:09 PM by Grinch_ »

Offline Altamurenza

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Re: CLEORedux for Bully
« Reply #1 on: August 25, 2022, 03:18:21 AM »
It's nice to see CLEO Redux also available for Bully Scholarship Edition.

I personally not that familiar with JavaScript, but I can learn it by the time.
I wonder, does CLEO Redux have networking support?
I know that you are not the author, but you seem to be familiar with the tool.

PS: I've never been modding GTA in my life..

Offline Grinch_

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Re: CLEORedux for Bully
« Reply #2 on: August 25, 2022, 07:55:06 PM »
It's nice to see CLEO Redux also available for Bully Scholarship Edition.

I personally not that familiar with JavaScript, but I can learn it by the time.
I wonder, does CLEO Redux have networking support?
I know that you are not the author, but you seem to be familiar with the tool.

PS: I've never been modding GTA in my life..

No, CLEO Redux doesn't have such support. However it can be added through a C++ or Rust plugin.