Bully-Board
Bully Modding Section => Mod Showroom => Topic started by: AfterLife on March 07, 2015, 09:32:09 PM
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Project I started almost a month ago, as you can see, I did the first punch, you do not need any P_Bif nodes for this, I think the only ones who have thought of this method was FaZe and I.
https://www.youtube.com/watch?v=E7ZMUAKl-3c&feature=youtu.be (http://www.youtube.com/watch?v=E7ZMUAKl-3c&feature=youtu.be#)
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Pro tip: Take out the S from your https and magic happens.
It'd be nice if BB messages would just omit the S off https://www.youtube (https://www.youtube)... links, or just interpret https links the same as http.
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gg
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gg
no re
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gg
no re
suzkrub 4 m0 g4m3pl4y5 0r g3t 5hr3k7 1n p3pp3r0n15
Wow,I outdone myself
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Pro tip: Take out the S from your https and magic happens.
It'd be nice if BB messages would just omit the S off https://www.youtube (https://www.youtube)... links, or just interpret https links the same as http.
Thank you for the advice.
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I did this once. Change the AI to Gary's, and have the J_Grappler_A action tree. 8)
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I did this once. Change the AI to Gary's, and have the J_Grappler_A action tree. 8)
But yours just keeps attacking non-stop.
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I did this once. Change the AI to Gary's, and have the J_Grappler_A action tree. 8)
But yours just keeps attacking non-stop.
Because you have to set a seperate button to switch back to PlayerAI.
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I'm not big into styles and don't have too much to offer but, according to what I've heard... you need a certain AI for some nodes to work? An idea...
local aiTree,aiAct = "","" -- you fill these out
local node,nodeAct = "","" -- these too
PedSetAITree(gPlayer,aiTree,aiAct)
PedSetActionNode(gPlayer,node,nodeAct)
while PedIsPlaying(gPlayer,node,nodeAct) do
Wait(0)
end
PedSetAITree(gPlayer,"/Global/Player","Act/Player.act")
so that way you have the AI only during the duration of the node.
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I'm not big into styles and don't have too much to offer but, according to what I've heard... you need a certain AI for some nodes to work? An idea...
local aiTree,aiAct = "","" -- you fill these out
local node,nodeAct = "","" -- these too
PedSetAITree(gPlayer,aiTree,aiAct)
PedSetActionNode(gPlayer,node,nodeAct)
while PedIsPlaying(gPlayer,node,nodeAct) do
Wait(0)
end
PedSetAITree(gPlayer,"/Global/Player","Act/Player.act")
so that way you have the AI only during the duration of the node.
That was helpful indeed.
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This is pretty good
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This is pretty good
Thank you
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This is pretty good
Thank you
Thanck*
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This is pretty good
Thank you
Thanck*
why y0u bumpth topicsth amigo?
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This is pretty good
Thank you
Thanck*
why y0u bumpth topicsth amigo?
is not even BUMP!!! PREVOUs post before mine was TODAY by YOU.
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This is pretty good
Thank you
Thanck*
why y0u bumpth topicsth amigo?
is not even BUMP!!! PREVOUs post before mine was TODAY by YOU.
DO YOU NOT KNOW IT WAS A JOKE?
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This is pretty good
Thank you
Thanck*
why y0u bumpth topicsth amigo?
is not even BUMP!!! PREVOUs post before mine was TODAY by YOU.
DO YOU NOT KNOW IT WAS A JOKE?
chupa mmi polla pendejo
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This is pretty good
Thank you
Thanck*
why y0u bumpth topicsth amigo?
is not even BUMP!!! PREVOUs post before mine was TODAY by YOU.
DO YOU NOT KNOW IT WAS A JOKE?
chupa mmi polla pendejo
friendth am not understandth spanish, am always use google translateth.
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He mean't,"Suck my dick"...
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Good job man .