If you are not pretty sure about your script optimization, use gcinfo() to prove it.
If the memory growth is stable, then it's a good sign.
Wish I knew this sooner!
Ironically don't really think about this stuff too much even though I primarily mod on the PS2 where that should be a concern lol.
Any way to reduce the growth as much as possible?
I noticed any time I create tables, text... (because of repeatedly running functions when selecting them from a menu) it grows slightly. Not really good for an extended play time, I guess.
I imagine it's due to the new stuff getting created
on top of the old ones, or something?